Search found 12 matches

by Cali
Sun Oct 25, 2009 11:14 am
Forum: SNESdev
Topic: Flash Carts on sale!
Replies: 88
Views: 44676

60 $ for the cart 55 $ for the programmer man you must be kidding! it must be a hard work to do such a project, but 115 $ for one cart and one programmer... no way! the second thing ist, that the cart only take games up to 4 MB! no tales of phantasia? sorry, for that price, i build my own games via ...
by Cali
Wed Apr 15, 2009 7:20 am
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

ok ok.. one moment ^^ i must delete the sram, cause its full of garbage data... the game cannot boot up while the data is in there. so i have deletet the sram manually via a 9v battery. i hope that i have not burned up any chips on the pcb with the 9v battery. next time i desolder the battery for 10...
by Cali
Tue Apr 14, 2009 1:34 pm
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

the game has a standart 3v battery.

i use a 9v battery to delete the sram. not to save the sram!


i have read this in a tutorial on ultimate-console, that this is the best way to completely delete the sram.
by Cali
Tue Apr 14, 2009 11:05 am
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

when i do nothing, the game freezes.

i play 10 min... go smoking.. come back... freeze!
all savegames lost and i must delete the sram with a 9v battery.

when i play without a pause, the game works nice.
by Cali
Mon Apr 13, 2009 10:32 am
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

mmhhh i think i got the issue, but how to fix it? the sram is the error... after the game freezes, i hit reset and nothing happened. take the cart out... blow in... put it back.. game starts, but all savegames are lost. somethings shits up the sram but what? and how? today i have checked all wires (...
by Cali
Sun Apr 12, 2009 1:25 pm
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

yeah the original version from my brother runs perfectly too on my snes... it might be the translation, but why is there such a delay?
sometimes it works 14 hours, sometimes 10 min...

i cant figure out why.
by Cali
Sun Apr 12, 2009 1:19 pm
Forum: SNESdev
Topic: Chrono Trigger PAL drives me Crazy
Replies: 20
Views: 14606

Chrono Trigger PAL drives me Crazy

hi guyz, i have a little problem with my PAL chrono trigger. im telling the story from the beginning: in january this year i startet to build a chrono trigger pal. the game was the first i ever build for the snes, and at the beginning it seems to work properly. but after 5 hours of play... the game ...
by Cali
Mon Apr 06, 2009 10:00 am
Forum: SNESdev
Topic: 2 x Mario RPG PAL doesnt work
Replies: 9
Views: 5763

it works nice now... 15 hours of play and no crash. the sram will not completely deleted when you change the battery. i have changed the battery of 10 - 15 games... and not all savesgames are deleted. mystic quest legend (for example), has saved the savegames without battery over 5 mins! all savegam...
by Cali
Mon Apr 06, 2009 1:33 am
Forum: SNESdev
Topic: 2 x Mario RPG PAL doesnt work
Replies: 9
Views: 5763

mmhhh i think i got it. i didnt deleted the sram before i have soldered the new eprom(s). maybe this has caused the errors. a friend told me, that mario rpg uses the sram as ram... but there was other data in it.. garbage data i think. then mario rpg now trying to access the sram .. it crashes. ther...
by Cali
Fri Apr 03, 2009 11:05 am
Forum: SNESdev
Topic: 2 x Mario RPG PAL doesnt work
Replies: 9
Views: 5763

i desoldered the dead battery before... theres only one new battery of each pcb... i have soldered the 127 pin to +5 but then it will not boot up.. everytime a blackscreen. i guess the pin works so: Pin to +5 (PAL) Pin to GND (NTSC) Pin Floating (???) right? is there a difference between the jap and...
by Cali
Fri Apr 03, 2009 7:45 am
Forum: SNESdev
Topic: 2 x Mario RPG PAL doesnt work
Replies: 9
Views: 5763

hi, i have soldered 2 batteries, one to each one ;) sorry! i forgot to write it ^^ i have soldered to the mario rpg jap pcb a M27C322 eprom with 4 mbits of space... now it contains a german mario rpg.. it boot up with no problems.. but crashes with graphical errors. i will test it, to solder the 127...
by Cali
Fri Apr 03, 2009 5:45 am
Forum: SNESdev
Topic: 2 x Mario RPG PAL doesnt work
Replies: 9
Views: 5763

2 x Mario RPG PAL doesnt work

hi guyz... i have a little problem by building 2 Mario RPG Pal Cartridge. as donor boards i used 2 x Mario RPG JAP. i have soldered due to this shematics: http://www.ultimate-console.fr/index.php?option=com_content&task=view&id=95&Itemid=98 after that, i replaced the sram batteries for 2...