Search found 719 matches

by jwdonal
Tue Sep 06, 2016 10:19 pm
Forum: SNESdev
Topic: bsnes-plus and xkas-plus (new debugger and assembler)
Replies: 210
Views: 196746

Re: bsnes-plus and xkas-plus (new debugger and assembler)

I can't help too much but it looks like someone forked Revenant's fork. ....Heh. (Or is possibly malware...might want to be careful.) In any case, I've been waiting for someone else to bump this thread (so I wouldn't have to...hehe) so I could tell Revenant that this debugger is A++++++++. I've been...
by jwdonal
Tue Sep 06, 2016 10:12 pm
Forum: General Stuff
Topic: Suggestions for timelapse recording of desktop
Replies: 8
Views: 3329

Re: Suggestions for timelapse recording of desktop

Thanks all for the suggestions. To be clear, I'm not worried about the size of the post-processed video, that's never been an issue. What I want is chronolapse to never take the original screenshot in the first place unless there has been a keyboard press since the last screenshot was taken. I went ...
by jwdonal
Mon Sep 05, 2016 11:23 pm
Forum: General Stuff
Topic: Suggestions for timelapse recording of desktop
Replies: 8
Views: 3329

Suggestions for timelapse recording of desktop

Hello all, I was wondering if any of you might have suggestions for timelapse recording software. I have been using chronolapse to take screenshots of my windows desktop at specified intervals and it's actually pretty awesome. I then take those screenshots and import them into Camtasia and create a ...
by jwdonal
Thu Sep 01, 2016 12:21 am
Forum: SNESdev
Topic: Assembly bug in WLA-DX or user error?
Replies: 4
Views: 2315

Re: Assembly bug in WLA-DX or user error?

Aha, thanks a lot! And I see all the pages you are talking about now. The problem is I didn't know what I was looking for. I've never programmed for the 65816 (or any other 16-bit CPU for that matter). Thanks again.
by jwdonal
Wed Aug 31, 2016 10:37 pm
Forum: SNESdev
Topic: Assembly bug in WLA-DX or user error?
Replies: 4
Views: 2315

Assembly bug in WLA-DX or user error?

Hello all, I've been looking at Bazz' tutorials (http://wiki.superfamicom.org/snes/show/Writing+Your+First+SNES+Program) and had a question. I ran the first.smc (which is included in the link at the bottom of the tutorial: http://wiki.superfamicom.org/snes/files/first-snes-program.7z) through the ME...
by jwdonal
Fri Jul 15, 2016 11:04 pm
Forum: SNESdev
Topic: Discrepancy b/w fullsnes and memmap
Replies: 2
Views: 1361

Re: Discrepancy b/w fullsnes and memmap

Wow, you're right. That's super weird. I checked to make sure I had the latest version (1.5) before I posted. I have a saved .htm from his site that says v1.5, which is also what his website says, but the frequencies are all different now. I guess maybe he forgot to update the version number... UPDA...
by jwdonal
Fri Jul 15, 2016 10:46 pm
Forum: SNESdev
Topic: Discrepancy b/w fullsnes and memmap
Replies: 2
Views: 1361

Discrepancy b/w fullsnes and memmap

Hello all, I'm getting very conflicting information between nocash's fullsnes.txt and Anomie's memmap.txt regarding the clock rate of some of the memory regions and internal registers. It seems like nearly every clock rate is different between the two. Conflict Example 1: fullsnes states that WRAM i...
by jwdonal
Sun May 29, 2016 9:27 am
Forum: General Stuff
Topic: Anyone else _not_ have an SNES growing up?
Replies: 33
Views: 7097

Re: Anyone else _not_ have an SNES growing up?

It's a little bit of a letdown compared to the previous game, but I think Donkey Kong Country 2 is one of the greatest Super Nintendo games, and possibly even one of the greatest games ever made, so it's hard to beat that. I might be in the minority, but I found that DKC2's difficulty jumped too qu...
by jwdonal
Sun May 22, 2016 6:40 pm
Forum: General Stuff
Topic: Anyone else _not_ have an SNES growing up?
Replies: 33
Views: 7097

Anyone else _not_ have an SNES growing up?

Hi all. I was wondering how many other people besides myself on these forums did not have an SNES when growing up? Specifically, people who were alive and around the right "video-game-playing" age when the SNES was first released. I had a Nintendo, but then transitioned directly to PlaySta...
by jwdonal
Mon Mar 07, 2016 11:19 pm
Forum: SNESdev
Topic: Legible SNES Schematics
Replies: 113
Views: 66470

Re: Legible SNES Schematics

Thank you much for the bug report. It appears that you are indeed correct. I will make a note of this to fix in a future revision. Regenerating the whole set of files for this one change would be a bit overkill. But it will definitely get fixed in the next revision. Thanks!
by jwdonal
Mon Feb 08, 2016 2:41 am
Forum: SNESdev
Topic: DSP700 for SNESAPU
Replies: 3
Views: 3949

DSP700 for SNESAPU

What is this SNES SPC player awesome-sauce that I found totally by accident while falling down the youtube rabbit hole? https://www.youtube.com/watch?v=ldblFLM8mKM And this one: https://www.youtube.com/watch?v=7ta5FBAZw1o I searched google and couldn't find anything about them anywhere. Any ideas?
by jwdonal
Sun Dec 27, 2015 2:56 am
Forum: General Stuff
Topic: Making of Perfect Dark (Video)
Replies: 1
Views: 1860

Making of Perfect Dark (Video)

A video documentary released by Rare about the making of Perfect Dark for N64. I thought it was interesting so wanted to share.

https://www.youtube.com/watch?v=7CxpdspOV5I
by jwdonal
Tue Oct 27, 2015 12:19 am
Forum: SNESdev
Topic: HDMI SNES?
Replies: 46
Views: 24832

Re: HDMI SNES?

Really, it's just three lines of verilog for an arbitrary and dynamic sample rate converter that you can't know before you boot up? Yes, that's exactly what I'm saying. Because, you know, ceramic resonators and their sucking. You should expect drift as it gets warm, and you should significant age-b...
by jwdonal
Mon Oct 26, 2015 10:20 pm
Forum: SNESdev
Topic: HDMI SNES?
Replies: 46
Views: 24832

Re: HDMI SNES?

Resampling is such a tremendously more expensive operation than just giving it the correct clock in the first place that I honestly can't fathom how you're seriously arguing this. Um..say what? What tremendous amount of resources do you believe re-sampling requires? It's like 3 lines of verilog. Lo...
by jwdonal
Sun Oct 25, 2015 3:10 pm
Forum: SNESdev
Topic: HDMI SNES?
Replies: 46
Views: 24832

Re: HDMI SNES?

Injecting the correct 768×32000 Hz clock is the only correct answer. It's not the only correct answer. There are multiple perfectly valid ways to accomplish this task as I mentioned above - just as there are in essentially every engineering task. Try telling a team of engineers in industry, "T...