Search found 149 matches

by MaarioS
Sat Jun 28, 2014 12:58 pm
Forum: SNESdev
Topic: Making PAL Earthbound using 27C322
Replies: 12
Views: 4665

Re: Making PAL Earthbound using 27C322

Tormenter wrote:What do you mean by "more legit"? Its a repro, nothing legit about it =)
You're 100% right!! Well what I meant to say is the method of making it, not a repro itself. Maybe I should have used the word "more promising" method, that's more correct
by MaarioS
Sat Jun 28, 2014 11:49 am
Forum: SNESdev
Topic: Making PAL Earthbound using 27C322
Replies: 12
Views: 4665

Re: Making PAL Earthbound using 27C322

You should consider my adapter... http://forums.nesdev.com/viewtopic.php?f=12&t=11120&start=30#p130289 I posted a good working schematic on the forum not too long ago. http://forums.nesdev.com/viewtopic.php?f=12&t=4877&start=45#p124330 Thanks for your suggestions but here you showed...
by MaarioS
Thu Jun 26, 2014 11:21 pm
Forum: SNESdev
Topic: Making PAL Earthbound using 27C322
Replies: 12
Views: 4665

Making PAL Earthbound using 27C322

Hey there once again!! I'd like to build Earthbound cart using a PAL Hirom cart and one 27C322 chip. So first of all, would USA-NTSC version of Earthbound work on PAL cart or do I need some kind of patch or a completely different version of it?? Second, the size of rom doesn't match eprom's size. Ho...
by MaarioS
Mon Mar 03, 2014 1:54 pm
Forum: SNESdev
Topic: Making Starfox 2 cart from original Starwing??
Replies: 12
Views: 10309

Re: Making Starfox 2 cart from original Starwing??

Digging up my very old topic huh :P . Well, finally after 5 years (lol) I managed to buy a new Willem programmer, some EPROMs and a donor cart, but I have 1 basic problem- anyone have the Star Fox 2/Starwing 2 English PAL European ROM?? Or will the NTSC version work on a PAL cartridge and console as...
by MaarioS
Thu Jun 09, 2011 10:21 am
Forum: Reproduction
Topic: Problems with hacking FF 1 & 2 Famicom cartridges
Replies: 5
Views: 3998

Well, I'm trying to use original NES FF1 on a Famicom FF1 cartridge and FF2 prototype on a FF2 Famicom cartridge. They should work I guess...
by MaarioS
Thu Jun 09, 2011 9:23 am
Forum: Reproduction
Topic: Problems with hacking FF 1 & 2 Famicom cartridges
Replies: 5
Views: 3998

Yeah, you're right and I did this. I cut the track which went to #02 pin and I plugged this pin into A16, so everything should work now, but it doesn't...
by MaarioS
Thu Jun 09, 2011 7:35 am
Forum: Reproduction
Topic: Problems with hacking FF 1 & 2 Famicom cartridges
Replies: 5
Views: 3998

Problems with hacking FF 1 & 2 Famicom cartridges

Hi guys I have some problems with my Final Fantasy 1 & 2 Famicom cartridges (not multicart FF 1 + 2). I want to reprogram them into English. So, check this out how I did it on each PCB: I desoldered the EPROM, cut some tracks (I mean 3, A16, A17 and /OE) and swapped them into correct places. The...
by MaarioS
Wed Feb 10, 2010 6:59 am
Forum: Reproduction
Topic: How to create a Holy diver cartridge???
Replies: 26
Views: 13649

Guys, I want to continue creating this cart now. Finally, now on bootgod is original holy diver cart!!!: http://bootgod.dyndns.org:7777/profile.php?id=4038 So, on this PCB there are 2x 74HC161, 74HC32, 74HC00 and 74HC245 chips. So, there is an extra 74HC245 chip, so, anybody know, how to connect thi...
by MaarioS
Sun Jan 10, 2010 2:14 am
Forum: NESdev
Topic: Finished my game (Sudoku) (added link to the rom)
Replies: 11
Views: 5727

Can someone upload this ROM again??? Please!!!
by MaarioS
Sun Nov 22, 2009 5:15 pm
Forum: Reproduction
Topic: Mario Adventure ( SMB3 Hack ) on real Hardware !!
Replies: 143
Views: 74957

Eemmmm, guys, I have 1 idea: does everyone tested this hack on the MMC6 cart, for example on a startropics cart??? So, on emulator this is a mapper 4, but it doesn't work on the original MMC3..... I haven't got a startropics cart, so I can't test it, but somebody can do this ;) .
by MaarioS
Thu Nov 05, 2009 9:01 am
Forum: NES Hardware and Flash Equipment
Topic: How to connect the battery in zelda 1 cart???
Replies: 14
Views: 5848

SRAM /CE to GND??? But, I just followed by this scheme: http://nintendoallstars.w.interia.pl/romlab/nesram.htm but, OK, I connected this pin to GND and game runs and I can play it, but, the data is still erasing...... I just said, my zelda don't like resistors connected to battery, because I tested ...
by MaarioS
Thu Nov 05, 2009 4:25 am
Forum: NES Hardware and Flash Equipment
Topic: How to connect the battery in zelda 1 cart???
Replies: 14
Views: 5848

Eeeemmm, wait a minute......

You just said, I must connect a 1uF capasitor between SRAM VCC and GND??? So, I connected a capasitor 104 between them, but this has got 100nF, so, I must bought 105 ceramic capasitors???
by MaarioS
Wed Nov 04, 2009 1:54 pm
Forum: NES Hardware and Flash Equipment
Topic: How to connect the battery in zelda 1 cart???
Replies: 14
Views: 5848

I connected adress and data pins to PRG pins (except A13 and A14 of course), pin #01 I connected directly to +5V, pin #20 to MMC1 pin #11, pin #22 to GND, pin #26 to MMC1 pin #06, pin #27 to MMC1 pin #17 and pin #28 I connected by this scheme.
by MaarioS
Wed Nov 04, 2009 1:05 pm
Forum: NES Hardware and Flash Equipment
Topic: How to connect the battery in zelda 1 cart???
Replies: 14
Views: 5848

I think you need to start over, there is nothing wrong with the circuit. Before that though, why don't you show us how you are connecting things now? It's not clear what kind of board you're using and what changes you've made. So, I used the pirate famicom cartridge and that was game Platoon (it is...
by MaarioS
Wed Nov 04, 2009 10:43 am
Forum: Reproduction
Topic: Mario Adventure ( SMB3 Hack ) on real Hardware !!
Replies: 143
Views: 74957

Or, this guy isn't a member of this forum??? So, he can tell us about his job at this cart......