Search found 189 matches
- Fri Mar 05, 2010 8:32 am
- Forum: Homebrew Projects
- Topic: Pitfall!
- Replies: 43
- Views: 35717
Re: Pitfall!
Are you thinking of polishing the game to make it more NES-like and less 2600-like so that we have a proper Pitfall for the NES? http://www.smashbros.com/en_us/items/images/item06/item06_070731a.jpg Pitfall is not an NES game . And Activision probably wants to keep it that way. Given what the compa...
- Fri Mar 05, 2010 8:26 am
- Forum: NESdev
- Topic: "Super Mario Bros." simultaneous two player mode p
- Replies: 19
- Views: 9977
- Fri Mar 05, 2010 8:10 am
- Forum: NES Hardware and Flash Equipment
- Topic: Famicombox (Black Carts)
- Replies: 4
- Views: 2335
Famicombox (Black Carts)
Does anybody know what is different about the Famicombox and why the black cats for it won;t run in an NES? Do they lack mapper chips or use different pinouts? Or do they lack some requisite piece of hardware (a lockout chip perhaps?) that is absent on the NES? For those who don't know, the Famicomb...
- Thu Mar 04, 2010 4:03 am
- Forum: Homebrew Projects
- Topic: Project: Chip's Challenge for NES
- Replies: 56
- Views: 43670
Re: Project: Chip's Challenge for NES
As a suggestion, you might want to look at the code of the Lynx version of the game... (EDIT) Sorry Ortega, I replied before noticing that you said exactly the same thing. I look forward to further updates on this project. Chip's Challenge was probably my favourite Lynx game, so I;d really love to s...
- Thu Mar 04, 2010 4:02 am
- Forum: NESdev
- Topic: "Super Mario Bros." simultaneous two player mode p
- Replies: 19
- Views: 9977
Maybe someone could try to do a rom-hack of rescue rangers, and try to replace it with super mario bros.-like sprites? gameplay would be totally different, and mario could throw bricks, but it might be fun =D. I'm not interested in doing a rom hack myself, but it'd be amusing to see that done. That...
- Thu Mar 04, 2010 3:57 am
- Forum: NESdev
- Topic: Final release details for my game
- Replies: 72
- Views: 19351
- Thu Mar 04, 2010 3:49 am
- Forum: NESdev
- Topic: Final release details for my game
- Replies: 72
- Views: 19351
Re: Final release details for my game
Do you have a demo version to try? When do you plan on doing the next run of cartridges? -Xious Hey all. It's finally the time! I made a video that explains it in detail: http://www.youtube.com/watch?v=IsnZ8kftm_U But in a nutshell: -February 22nd is the day -$27 for the first 100 carts -$30 for all...
- Thu Mar 04, 2010 3:47 am
- Forum: NESdev
- Topic: FDS homebrew ?
- Replies: 39
- Views: 24079
Re: FDS homebrew ?
Now that the Powerpak can play FDS games, with sounds, I wonder has anyone ever homebrewed a FDS demo taking advantage of it ? Otherwise how hard would it be to make a FDS port of a NES game (assuming you have all the code and inner workings) ? That way it could have the benefit of automatic save a...
- Thu Mar 04, 2010 3:41 am
- Forum: NESdev
- Topic: Keeping prototypes secret
- Replies: 76
- Views: 34347
Re: Keeping prototypes secret
Yes, secrecy in the industry has always been problematic, but locking the game with a password isn't the best way to handle this... Making sure that if anybody leaks the game, you can sue his or her pants off and that you can prove without a doubt that did so is the key issue here. You shouldn’t mak...
- Thu Mar 04, 2010 3:33 am
- Forum: Homebrew Projects
- Topic: Pitfall!
- Replies: 43
- Views: 35717
Re: Pitfall!
Very nice. Are you thinking of polishing the game to make it more NES-like and less 2600-like so that we have a proper Pitfall for the NES? That would be so awesome, as Pitfall was one of my favourites on ther 2600 and "Super Pitfall" for the NES was a real let-down...! -Xious here is a be...
- Thu Mar 04, 2010 3:19 am
- Forum: NES Hardware and Flash Equipment
- Topic: WTB: Famicom Cartridge Storage Cases & Disk Trays/Carrie
- Replies: 0
- Views: 1569
WTB: Famicom Cartridge Storage Cases & Disk Trays/Carrie
Hi All, I have in my possession one storage case for Famicom games that looks like a plastic, cream coloured briefcase, which holds 24 games and has locking clasps. I am looking for more carries of the same style, or for any kind of cartridge carriers, storage cases storage trays and disk files or d...
- Thu Mar 04, 2010 2:43 am
- Forum: NES Hardware and Flash Equipment
- Topic: PowerPak menu editing
- Replies: 3
- Views: 1962
Re: PowerPak menu editing
<suggest>Old Commodore Monitor</suggest> Levity aside, as interesting as it might be to modify the PowerPak menus, I agree that the gameplay will suffer as well and you should look into getting a different display. -Xious My cousin has to use his NES and PowerPak with a half-broken TV. Each scanline...
- Thu Mar 04, 2010 2:39 am
- Forum: Homebrew Projects
- Topic: Pitfall!
- Replies: 43
- Views: 35717
- Thu Mar 04, 2010 2:19 am
- Forum: NES Hardware and Flash Equipment
- Topic: PowerPak on Famicom AV problem
- Replies: 13
- Views: 8788
- Wed Mar 03, 2010 10:38 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Two broken NES's
- Replies: 10
- Views: 4395
Wow, how very bizarre lass... Either your Video out RCA jack was problematic or your input device (TV or monitor?) didn't like the signal or had problems of its own. Were you connecting the A/V out to a VCR? I use Commodore (mostly model 1702 and CM-141) monitors on all of my systems with A/V out an...