Search found 315 matches
- Thu Oct 16, 2008 8:42 am
- Forum: Newbie Help Center
- Topic: NESASM - more than two (8k)PRG code banks: stupid question..
- Replies: 6
- Views: 3172
NESASM - more than two (8k)PRG code banks: stupid question..
To set full 16kb PRG bank i need set two .org - first $C000 and second $E000. .bank 0 .org $C000 code .bank 1 .org $E000 more code .bank 2 (chr data) .org $0000 BUT how set all 32KB NROM PRG space? I can set more banks like: (?) .bank 0 .org $C000 .bank 1 .org $E000 .bank 2 .org $8000 .bank 3 .org $...
- Tue Oct 14, 2008 8:27 am
- Forum: NESdev
- Topic: An IDE for NES 8-bit
- Replies: 33
- Views: 17352
- Tue Oct 14, 2008 8:04 am
- Forum: NESdev
- Topic: Problem with Load second NameTable
- Replies: 3
- Views: 3348
Problem with Load second NameTable
I load one name table. I use $2005 and i get simple scroll effect (dubled first NT). But i cannot load second name table. First NT i load to VRAM address $2000, how, and where i must load second NT? (to $2400? and how do it?) JSR LoadNT1 ----subrutines---- LoadNT1: LDX #$20 STX $2006 LDX #$00 STX $2...
- Tue Oct 14, 2008 5:54 am
- Forum: NESdev
- Topic: Some new NES demoscene stuff
- Replies: 22
- Views: 17303
i add scrolling effect 
http://www.siudym.gower.pl/nes_demo_1.nes
One nametable scrolled, i have problem with load second NT :/
http://www.siudym.gower.pl/nes_demo_1.nes
One nametable scrolled, i have problem with load second NT :/
- Sat Oct 11, 2008 1:39 pm
- Forum: NES Hardware and Flash Equipment
- Topic: FME-7 board
- Replies: 40
- Views: 19675
http://img524.imageshack.us/img524/7193/mapper33rs1.gifkyuusaku wrote:Does it have a Taito IRQ counter clone? That would be nice to know the true implementation of
- Sat Oct 11, 2008 11:23 am
- Forum: NES Hardware and Flash Equipment
- Topic: FME-7 board
- Replies: 40
- Views: 19675
- Fri Oct 10, 2008 3:41 pm
- Forum: NES Hardware and Flash Equipment
- Topic: FME-7 board
- Replies: 40
- Views: 19675
- Thu Oct 09, 2008 1:16 pm
- Forum: NES Hardware and Flash Equipment
- Topic: FME-7 board
- Replies: 40
- Views: 19675
- Thu Oct 09, 2008 9:05 am
- Forum: NESdev
- Topic: Problem with NSF Play code on NESASM (nullsleep)
- Replies: 18
- Views: 8507
Yes, its work, i add code to my demo:
http://www.siudym.gower.pl/nes_demo_1.nes
(i compose original music for this demo)
http://www.siudym.gower.pl/nes_demo_1.nes
(i compose original music for this demo)
- Thu Oct 09, 2008 8:29 am
- Forum: NESdev
- Topic: Problem with NSF Play code on NESASM (nullsleep)
- Replies: 18
- Views: 8507
- Thu Oct 09, 2008 4:01 am
- Forum: NESdev
- Topic: Problem with NSF Play code on NESASM (nullsleep)
- Replies: 18
- Views: 8507
- Thu Oct 09, 2008 12:29 am
- Forum: NESdev
- Topic: Problem with NSF Play code on NESASM (nullsleep)
- Replies: 18
- Views: 8507
- Wed Oct 08, 2008 6:49 am
- Forum: NESdev
- Topic: Problem with NSF Play code on NESASM (nullsleep)
- Replies: 18
- Views: 8507
Problem with NSF Play code on NESASM (nullsleep)
I try make nsf play code on nesasm.. But doesnt work. http://www.nullsleep.com/treasure/nsf_cart_guide/ http://www.speedyshare.com/672725504.html (files) I cut NSF file header (no need minus $80 from load address) (nsf header i put to music.hdr file separately) .inesprg 1 ; 1x 16KB PRG code .ineschr...
- Tue Oct 07, 2008 4:58 pm
- Forum: NESdev
- Topic: Some new NES demoscene stuff
- Replies: 22
- Views: 17303
My simple demo
http://www.siudym.gower.pl/nes_demo_1.nes
Now is nothing special, but i try make something playable ;P
Real hardware - video:
http://www.youtube.com/watch?v=lcChYehqXOw

http://www.siudym.gower.pl/nes_demo_1.nes
Now is nothing special, but i try make something playable ;P
Real hardware - video:
http://www.youtube.com/watch?v=lcChYehqXOw

- Thu Sep 25, 2008 2:07 am
- Forum: NES Music
- Topic: My NES Music - MP3
- Replies: 2
- Views: 3987

