Search found 3 matches
- Fri Dec 04, 2009 1:29 pm
- Forum: SNESdev
- Topic: SNES Code Visualiser
- Replies: 6
- Views: 4687
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"log only newly mapped code" You mean trace masking? If so, I've had that forever. Does Geiger's not have that or something? Geiger's also has functionality like in FCEUXD. I guess the difference between my tool and the above two tools is that they only log new code, whereas my tool start...
- Fri Dec 04, 2009 6:19 am
- Forum: SNESdev
- Topic: SNES Code Visualiser
- Replies: 6
- Views: 4687
I wouldn't call myself an active f-zero hacker, i only worked on it once, and that was kinda out of nowhere.. and I haven't done anything since, but yeah I remember seeing your post on the map editor and was disappointed by how little reception it was receiving, people aren't so interested in 15 yea...
- Thu Dec 03, 2009 11:09 pm
- Forum: SNESdev
- Topic: SNES Code Visualiser
- Replies: 6
- Views: 4687
SNES Code Visualiser
Hi everyone This post is to talk about a debugger tool I hacked together for SNES ROMs. I explain it in more detail on my blog so I will copy and paste for you :/ Hello fellow SNES lovers, this post is to discuss my SNES Code Visualiser, otherwise know as SCV. This code was hacked together very quic...