Search found 228 matches

by whicker
Wed Jun 03, 2015 7:43 pm
Forum: SNESdev
Topic: How did Final Fantasy VI do a non-fixed-width font?
Replies: 37
Views: 12073

Re: How did Final Fantasy VI do a non-fixed-width font?

The Secret of Mana VWF project is a gold standard for how much it can improve a game. With the added room in text boxes, the script was able to be expanded out with more personality and better explanations.

some screenshots


also props to tepples for Furniture Fight.
by whicker
Mon May 11, 2015 12:47 am
Forum: SNESdev
Topic: Now you're playing with gauss!
Replies: 44
Views: 13077

Re: Now you're playing with gauss!

To me only the 3rd one without filter sounds more punchy (and better), but only because I like fuzzy bass. The bass on the SNES was amazing, when I was a kid I had it connected to a Zenith "console television". Playing RPM racing, its sound effects literally rattled the windows. "The ...
by whicker
Sun Apr 26, 2015 12:39 pm
Forum: General Stuff
Topic: Thoughts on Mortal Kombat X koins
Replies: 5
Views: 2177

Re: Thoughts on Mortal Kombat X koins

Fighting games are notoriously short-lived, unless there is some sort of incentive system. I do disagree with a "first try" bonus at some fundamental level. But I guess I don't understand how to defeat that system, if you were to delete the save game, wouldn't all your Koins disappear too?...
by whicker
Sun Apr 12, 2015 11:59 pm
Forum: General Stuff
Topic: Graphics demo that manages to get 1024 colors on IBM CGA
Replies: 2
Views: 2151

Re: Graphics demo that manages to get 1024 colors on IBM CGA

Pretty interesting read.

Yeah NTSC and the artifacted colors that can be created by switching the output signal "too fast".
by whicker
Thu Apr 02, 2015 10:35 pm
Forum: General Stuff
Topic: I've migrated to Windows 7
Replies: 135
Views: 23378

Re: I've migrated to Windows 7

Suck it, nerds! Exactly, the "other" column, which includes Linux, is still only at 3.41% Despite the constant evangelizing of "switch to Linux, it's FREEEEEE~", 2015 is still not going to be the year of the desktop. I know it works great in routers and other net appliances, and...
by whicker
Wed Apr 01, 2015 9:53 pm
Forum: Reproduction
Topic: Star Fox 2
Replies: 34
Views: 15697

Re: Star Fox 2

Seriously, go edit that article on Wikipedia if you're more of an expert on it.
by whicker
Wed Mar 18, 2015 10:08 pm
Forum: SNESdev
Topic: Beat Em Up Game Engine Ideas.
Replies: 76
Views: 23061

Re: Beat Em Up Game Engine Ideas.

Red on top half, green on bottom half of screen.

1 : 1 : 1 USA Launch Console.
by whicker
Tue Mar 17, 2015 10:14 pm
Forum: General Stuff
Topic: Inexperience and "throwing stuff into the market"
Replies: 21
Views: 4942

Re: Inexperience and "throwing stuff into the market"

Bregalad, Ouch, that's a painful thought to be expected to know French, German, and English in order to be employed. But yeah, the concept of needing to have the exact experience for the role (requires minimum 5 years experience as developer of esoteric, closed system), instead of looking for the ca...
by whicker
Sun Mar 15, 2015 10:45 pm
Forum: General Stuff
Topic: Inexperience and "throwing stuff into the market"
Replies: 21
Views: 4942

Re: Inexperience and "throwing stuff into the market"

I don't know how else to phrase it, but those bold enough to release a body of work with their name attached into the hands of the cynical public, are those most likely qualified enough already. The crap sinks to the bottom anyway. Better to not have photos of your face plastered all over the produc...
by whicker
Tue Feb 24, 2015 11:44 pm
Forum: SNESdev
Topic: 2 Player F-Zero Feasibily
Replies: 27
Views: 16266

Re: 2 Player F-Zero Feasibily

Honestly, I've never understood why they made the setup for mode 7 so different than the other modes when it didn't need to be. (Unless it's some kind of hardware thing I'm not aware of.) It's totally a hardware thing. If you take a look at the schematics, the two video ram chips are independently ...
by whicker
Tue Feb 24, 2015 11:26 pm
Forum: SNESdev
Topic: 2 Player F-Zero Feasibily
Replies: 27
Views: 16266

Re: 2 Player F-Zero Feasibily

The DSP-1 is doing the 3D point to 2D projection stuff. The pipes in mario circuit, the players, the bananas on the track, the shells. It's doing polar coordinate stuff to do vector math. (I.e. what angle does the red shell need to travel to hit the nearest player higher in place) It's at least help...
by whicker
Tue Feb 24, 2015 10:53 pm
Forum: SNESdev
Topic: SNES controller schematic
Replies: 11
Views: 9462

Re: SNES controller schematic

so what happens if you pull that SI pin up to +5V instead of leaving it floating?
by whicker
Mon Feb 23, 2015 12:18 am
Forum: SNESdev
Topic: SNES controller schematic
Replies: 11
Views: 9462

Re: SNES controller schematic

I don't have Eagle so I can't view your files.
by whicker
Sun Feb 15, 2015 10:26 pm
Forum: General Stuff
Topic: I've migrated to Windows 7
Replies: 135
Views: 23378

Re: I've migrated to Windows 7

to manually approve everything for the Windows 7 updater : It is available in: Control Panel\All Control Panel Items\Windows Update\Change settings (paste that in a windows explorer url bar) choose: Check for updates but let me choose whether to download and install them. When looking at an update, ...
by whicker
Sun Feb 08, 2015 6:57 pm
Forum: SNESdev
Topic: Main principles of creating an "object"
Replies: 118
Views: 20895

Re: Main principles of creating an "object"

but how would you remember what registers go to what object? I think what you're getting at is, how do you manage these objects? With a list. Then you stop caring about what position it is in the list, just that it is in there somewhere. So you'd have a method to 1) clear the entire list, 2) add an...