I had every intention of buying this a couple years ago when it was first announced, but man, am I glad I have the PowerPak instead.
Fantastic if it has (or ever will have) SFX and other support through the connector on the back; that will give it a niche, but is it ever UGLY?!
Search found 35 matches
- Fri Feb 19, 2010 6:02 am
- Forum: SNESdev
- Topic: SNES Neo Myth FLash Cart
- Replies: 64
- Views: 28950
- Sat Jan 16, 2010 1:58 pm
- Forum: SNESdev
- Topic: SNES PowerPak 1.03b mappers
- Replies: 31
- Views: 15891
- Sat Jan 16, 2010 11:08 am
- Forum: SNESdev
- Topic: SNES PowerPak 1.03b mappers
- Replies: 31
- Views: 15891
I am very pleased to report that this works like a charm on my Super Famicom Jr. as well. If only composite video didn't look like crap on an LCD (not that S-Video on an LCD is anything to phone home about either)... I can't wait for autoloading (that's really a better feature to me than autosaving)...
- Sat Jan 02, 2010 12:20 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Mon Dec 21, 2009 2:02 pm
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
I got my PowerPak a couple weeks ago, and I feel like I've used it enough to report on some things. My Super Famicom Jr. doesn't work with it (big surprise). So I went back to my dad's to get my regular Super Famicom, and while there, I tested it in my US SNES (NOT an SNES2, though I don't know what...