Search found 1161 matches

by Shiru
Sun Dec 12, 2010 11:02 am
Forum: NES Music
Topic: Famitracker Plugins: sound driver + demo rom, text exporter
Replies: 47
Views: 29653

It is in File>Create NSF (in the Type of file dropdown list).
by Shiru
Sun Dec 12, 2010 8:42 am
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

FamiTracker's module format evolves with the editor, the files aren't compatible between versions. Plugin system allows to reduce requirements for having an exact version of FT. I thought about the parser approach before learned that there is plugin system in FT now, and choose plugin way as much si...
by Shiru
Sat Dec 11, 2010 10:55 pm
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

Text exporter plugin for FT is updated to use new interface. I should say that the way 'someone just should release his thing' is stagnation. It is not effective approach. There were custom solutions for years, but they weren't designed for public release, which requires a lot of additional work (c...
by Shiru
Sat Dec 11, 2010 4:11 am
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

Fixed the bug, but I can't update the file right now because my website is down. I'll upload it when it will be available again.

Edit: website works, the file is updated.
by Shiru
Fri Dec 10, 2010 11:37 pm
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

This one was a bit tricky, but added it too (version number is not changed, just updated the file).
by Shiru
Fri Dec 10, 2010 2:20 pm
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

Added CHR optimization, it is in the Patterns menu.
by Shiru
Fri Dec 10, 2010 3:33 am
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

Copy/paste for tile groups in the Tileset window is added, it works the same way as nametable copy (Shift+mouse drag to select).
by Shiru
Thu Dec 09, 2010 3:59 am
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

I've updated the file, because I forgot to make one small but important thing: export instrument definitions. I also reformatted the output to human-friendly form, by adding spaces and excluding additonal effect columns (still could be enabled in code).
by Shiru
Thu Dec 09, 2010 3:35 am
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

@neilbaldwin, it is definitely possible, but will take some time to implement.

I've fixed the bug thefox reported, the file is updated.
by Shiru
Thu Dec 09, 2010 1:53 am
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

I've added minimal undo feature, just one step, but it could be very useful sometimes (when you accidentally fill something or put a tile in wrong location). The file is updated. @neilbaldwin, the fact that my tool got your attention is already really great honor for me, because you are one of the p...
by Shiru
Wed Dec 08, 2010 1:08 pm
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

My mistake, I made the vertical flip as it was a single bitplane. Fixed, the file is updated.
by Shiru
Wed Dec 08, 2010 12:14 pm
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

Thanks to Gradualore's help, here is first version of the text exporter for FamiTracker. It exports standart 2a03 channels with four columns of effects. Because of this note text formatted without spaces, otherwise lines are too long. Not very human-friendly, so maybe we should omit additional effec...
by Shiru
Wed Dec 08, 2010 8:40 am
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

I spent three hours before managed to compile the thing. First I've tried DevC++ with it's default compiler, that showed it clearly would require some work to adapt the code, so I decided to go easy way with VC Express. Easy way turned to be pretty tedious, because these MS compilers are incredibly ...
by Shiru
Wed Dec 08, 2010 12:32 am
Forum: NES Music
Topic: General music and sound solution
Replies: 34
Views: 18444

The PKZIP archive format isn't good at handling archives containing multiple nearly-identical files. Oh, please, it is just a few additional KBs in a ZIP file, versus ~15 megabytes of the Python installer. @Gradualore, big thanks. Seems I have to get through some troubles, though, because it looks ...
by Shiru
Wed Dec 08, 2010 12:09 am
Forum: NES Graphics
Topic: NES Screen Tool
Replies: 293
Views: 215239

New version is uploaded, download link is the same. Now it supports 1K, 2K and 8K in a way I've described above. It also has additional CHR editor features - scroll, mirroring, and fill. Please be careful, these changes were relatively major, so maybe some bugs were introduced. I.e. backup your file...