Search found 45 matches
- Mon Jun 07, 2010 1:41 am
- Forum: GBDev
- Topic: gbasm and tniASM
- Replies: 2
- Views: 4505
No, not any particular reason, I just try to find a simple one or two file assembler for GB, I'm working only with the sound, just need an assembler, a correct header (for ROM etc., whatever is needed), a delay and random (0-255) functions. Any assembler works for me, but I'm especially trying to fi...
- Sun Jun 06, 2010 11:13 am
- Forum: GBDev
- Topic: gbasm and tniASM
- Replies: 2
- Views: 4505
gbasm and tniASM
Hi all,
Anyone used either of these, especially latter ? I would be interested to see some example of tniASM for GB, so far I haven't found a single source code, probably quite common GBZ80 but I'm still quite noob with ASM and would like to see some examples of these.
Thanks for advance !
-J
Anyone used either of these, especially latter ? I would be interested to see some example of tniASM for GB, so far I haven't found a single source code, probably quite common GBZ80 but I'm still quite noob with ASM and would like to see some examples of these.
Thanks for advance !
-J
how to...
Hi all, So far I've used (own software) only by GB emulators, next phase would be using real machine (we have already two of them). Anyway I need to know how to move .GB files to real Gameboy Color. Also my son has Gameboy Advance, is there any product that would work in both of them ? Sorry of thes...
- Sun Mar 14, 2010 10:57 pm
- Forum: GBDev
- Topic: still about gbbasic
- Replies: 7
- Views: 5838
- Sat Mar 13, 2010 3:30 am
- Forum: GBDev
- Topic: still about gbbasic
- Replies: 7
- Views: 5838
- Sat Mar 13, 2010 2:51 am
- Forum: GBDev
- Topic: still about gbbasic
- Replies: 7
- Views: 5838
Hi mic_, These softwares you mentioned are excellent, but I write algorithmic music, meaning I write (simple) programs which usually makes complex things. Although I've written those programs over 20 years, I'm not a good programmer (not a good composer either although my works are performed here an...
- Sat Mar 13, 2010 12:44 am
- Forum: GBDev
- Topic: still about gbbasic
- Replies: 7
- Views: 5838
still about gbbasic
Hi all, Is there anyone interested to make one or two changes/additions to GBBASIC (a BASIC interpreter that runs in GB) ? I'm a composer and I would like to use Gameboy as a sound source with different chamber ensembles (music is very experimental, atonal, but not necessarily rhythmically complex)....
Thanks Shiny, this is excellent job, helps anyone to use the GBBASIC. I've still one request but I will write a new topic about it. I fixed the bug where it would crash on empty lines, so now TESTIT.BAS works without modification. I haven't been able to get SHAPES.BAS to work at all, though. It prod...
- Thu Mar 11, 2010 4:20 am
- Forum: GBDev
- Topic: GBDK sound example
- Replies: 2
- Views: 5450
Thanks very much, now I will check documents for addresses to other channels, yes, I'm eternally grateful, thanks mic_ !!! -Jukka Something like this: unsigned short freq = 1750; // approx 440 Hz NR50 = 0xFF; NR51 = 0xFF; NR52 = 0x80; NR10 = 0; // No frequency sweep NR11 = 0x40; // 25% duty cycle NR...
- Thu Mar 11, 2010 2:11 am
- Forum: GBDev
- Topic: GBDK sound example
- Replies: 2
- Views: 5450
GBDK sound example
Hi all, I'm complete novice with GB programming, I'm only trying to work with sound and keypads. Anyway, I haven't seen any other examples in GBDK package than sound.c, don't understand it, could someone send here a simpler example like: just one sound, any frequency, duty cycle 25% on first channel...
Excellent, thanks very much Shiny, I tried and it works perfectly with 1.08 version GBBASIC ! I still need an answer (which should be much easier than this) to one question but I will write a new topic about it. Thanks ! -Jukka Here's a fixed version of GBBC that I made: Download It's kind of a bugg...
gbbasic
Hi all, Anyone heard of GBBASIC, a ROM-based BASIC interpreter ? It offers a possibility to program straight from GB, a slow process but works. For quicker editing it is possible use program GBBC to convert text file to GBBASIC's "save" format (GBBASIC.sav). However, that doesn't work, any...