Search found 10 matches
- Sat Jan 04, 2020 10:58 am
- Forum: NESdev
- Topic: Adding NES support to XC=BASIC
- Replies: 9
- Views: 5721
Re: Adding NES support to XC=BASIC
now i replaced to basic the code lines that would move the ship to the left, and the behaviour from the result looks a bit weird..
- Sat Jan 04, 2020 10:23 am
- Forum: NESdev
- Topic: Adding NES support to XC=BASIC
- Replies: 9
- Views: 5721
Re: Adding NES support to XC=BASIC
i think i found the bug, i was writing those 3 vector addresses bytes between $FFFA and $FFFF in a reversed order - now a sprite moves on the screen, but it looks different than from the nesasm version (available compiled in the documentation folder), i have no idea what i'm doing wrong there...
- Sat Jan 04, 2020 10:05 am
- Forum: NESdev
- Topic: Adding NES support to XC=BASIC
- Replies: 9
- Views: 5721
Re: Adding NES support to XC=BASIC
thanks... tried, but i can't notice any change... :S - perhaps it's something else?
- Sat Jan 04, 2020 4:39 am
- Forum: NESdev
- Topic: What is the most popular assembler used for NES?
- Replies: 10
- Views: 10871
Re: What is the most popular assembler used for NES?
what do you all think about dasm?
- Sat Jan 04, 2020 3:23 am
- Forum: NESdev
- Topic: Adding NES support to XC=BASIC
- Replies: 9
- Views: 5721
Re: Adding NES support to XC=BASIC
i'm now trying to convert Jon Moody's tutorial to XC=BASIC, i'm getting an "uninitialized segment" error, very probably caused from a mistaking assembly "hand conversion" from nesasm to dasm (it seems something easy to be fixed from more experimented people here? thanks in advanc...
- Fri Jan 03, 2020 12:44 pm
- Forum: NESdev
- Topic: Adding NES support to XC=BASIC
- Replies: 9
- Views: 5721
Re: Adding NES support to XC=BASIC
here is my very humble attempt: i'm using Geany as IDE because it allows to run a makefile just pressing shift+f9, the makefile calls a bash script: it calls XC=BASIC for compiling the basic code, uses some bash commands for patching the compiled file into a NES rom, and run it in an emulator (mame/...
- Thu Jan 26, 2017 1:37 pm
- Forum: NESdev
- Topic: what about forking Boriel’s ZX-Basic Compiler for 6502/NES?
- Replies: 2
- Views: 2061
what about forking Boriel’s ZX-Basic Compiler for 6502/NES?
since years ago i were trying to extend Boriel’s ZX-Basic Compiler ( http://www.boriel.com/wiki/en/index.php/ZX_BASIC ) to most of existing Z80-based hardware ( http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs#OTHER_HARDWARE ) and since Boriel’s ZX-Basic Compiler is coded in Python...
- Wed Sep 10, 2014 3:29 pm
- Forum: NESdev
- Topic: Tool to compile Family Basic program to .NES file
- Replies: 53
- Views: 26359
Re: Tool to compile Family Basic program to .NES file
it looks a bit confusing for starting (more than perl, in my opinion), but i'll try to find out more about this one, thanks!slobu wrote:There is already a language called Atalan that targets both the 6502 and Z80
http://atalan.kutululu.org/
Maybe you can use that to contrast and compare.
- Wed Sep 10, 2014 12:11 pm
- Forum: NESdev
- Topic: Tool to compile Family Basic program to .NES file
- Replies: 53
- Views: 26359
Re: Tool to compile Family Basic program to .NES file
download the STTONES1000.zip on skydrive : https://skydrive.live.com/redir?resid=6A3C379B3DAD5FFE!514&authkey=!ABUgo06dB-h0IPg it looks like a broken link (from microsoft, i'm not surprised at all...) is there any other mirror link of it, like from googledrive, dropbox, etc.? All the rest of th...
- Wed Sep 10, 2014 9:30 am
- Forum: NESdev
- Topic: Tool to compile Family Basic program to .NES file
- Replies: 53
- Views: 26359
Re: Tool to compile Family Basic program to .NES file
it looks like a broken link (from microsoft, i'm not surprised at all...)lbarasc wrote: download the STTONES1000.zip on skydrive :
https://skydrive.live.com/redir?resid=6 ... 06dB-h0IPg
is there any other mirror link of it, like from googledrive, dropbox, etc.?