Search found 10 matches

by nitrofurano
Sat Jan 04, 2020 10:58 am
Forum: NESdev
Topic: Adding NES support to XC=BASIC
Replies: 9
Views: 5721

Re: Adding NES support to XC=BASIC

now i replaced to basic the code lines that would move the ship to the left, and the behaviour from the result looks a bit weird..
by nitrofurano
Sat Jan 04, 2020 10:23 am
Forum: NESdev
Topic: Adding NES support to XC=BASIC
Replies: 9
Views: 5721

Re: Adding NES support to XC=BASIC

i think i found the bug, i was writing those 3 vector addresses bytes between $FFFA and $FFFF in a reversed order - now a sprite moves on the screen, but it looks different than from the nesasm version (available compiled in the documentation folder), i have no idea what i'm doing wrong there...
by nitrofurano
Sat Jan 04, 2020 10:05 am
Forum: NESdev
Topic: Adding NES support to XC=BASIC
Replies: 9
Views: 5721

Re: Adding NES support to XC=BASIC

thanks... tried, but i can't notice any change... :S - perhaps it's something else?
by nitrofurano
Sat Jan 04, 2020 4:39 am
Forum: NESdev
Topic: What is the most popular assembler used for NES?
Replies: 10
Views: 10871

Re: What is the most popular assembler used for NES?

what do you all think about dasm?
by nitrofurano
Sat Jan 04, 2020 3:23 am
Forum: NESdev
Topic: Adding NES support to XC=BASIC
Replies: 9
Views: 5721

Re: Adding NES support to XC=BASIC

i'm now trying to convert Jon Moody's tutorial to XC=BASIC, i'm getting an "uninitialized segment" error, very probably caused from a mistaking assembly "hand conversion" from nesasm to dasm (it seems something easy to be fixed from more experimented people here? thanks in advanc...
by nitrofurano
Fri Jan 03, 2020 12:44 pm
Forum: NESdev
Topic: Adding NES support to XC=BASIC
Replies: 9
Views: 5721

Re: Adding NES support to XC=BASIC

here is my very humble attempt: i'm using Geany as IDE because it allows to run a makefile just pressing shift+f9, the makefile calls a bash script: it calls XC=BASIC for compiling the basic code, uses some bash commands for patching the compiled file into a NES rom, and run it in an emulator (mame/...
by nitrofurano
Thu Jan 26, 2017 1:37 pm
Forum: NESdev
Topic: what about forking Boriel’s ZX-Basic Compiler for 6502/NES?
Replies: 2
Views: 2061

what about forking Boriel’s ZX-Basic Compiler for 6502/NES?

since years ago i were trying to extend Boriel’s ZX-Basic Compiler ( http://www.boriel.com/wiki/en/index.php/ZX_BASIC ) to most of existing Z80-based hardware ( http://www.boriel.com/wiki/en/index.php/ZX_BASIC:Released_Programs#OTHER_HARDWARE ) and since Boriel’s ZX-Basic Compiler is coded in Python...
by nitrofurano
Wed Sep 10, 2014 3:29 pm
Forum: NESdev
Topic: Tool to compile Family Basic program to .NES file
Replies: 53
Views: 26359

Re: Tool to compile Family Basic program to .NES file

slobu wrote:There is already a language called Atalan that targets both the 6502 and Z80
http://atalan.kutululu.org/

Maybe you can use that to contrast and compare.
it looks a bit confusing for starting (more than perl, in my opinion), but i'll try to find out more about this one, thanks! :)
by nitrofurano
Wed Sep 10, 2014 12:11 pm
Forum: NESdev
Topic: Tool to compile Family Basic program to .NES file
Replies: 53
Views: 26359

Re: Tool to compile Family Basic program to .NES file

download the STTONES1000.zip on skydrive : https://skydrive.live.com/redir?resid=6A3C379B3DAD5FFE!514&authkey=!ABUgo06dB-h0IPg it looks like a broken link (from microsoft, i'm not surprised at all...) is there any other mirror link of it, like from googledrive, dropbox, etc.? All the rest of th...
by nitrofurano
Wed Sep 10, 2014 9:30 am
Forum: NESdev
Topic: Tool to compile Family Basic program to .NES file
Replies: 53
Views: 26359

Re: Tool to compile Family Basic program to .NES file

lbarasc wrote: download the STTONES1000.zip on skydrive :
https://skydrive.live.com/redir?resid=6 ... 06dB-h0IPg
it looks like a broken link (from microsoft, i'm not surprised at all...)

is there any other mirror link of it, like from googledrive, dropbox, etc.?