There are also many mappers documented on this page.
http://nocash.emubase.de/everynes.htm
Search found 321 matches
- Tue Dec 28, 2010 10:07 pm
- Forum: NESemdev
- Topic: Mapper 37 documentation?
- Replies: 16
- Views: 6669
- Fri Dec 24, 2010 12:12 pm
- Forum: NES Music
- Topic: War in the Gulf NSF
- Replies: 7
- Views: 5185
- Wed Dec 22, 2010 9:36 am
- Forum: NES Music
- Topic: War in the Gulf NSF
- Replies: 7
- Views: 5185
- Wed Dec 22, 2010 8:48 am
- Forum: NES Music
- Topic: War in the Gulf NSF
- Replies: 7
- Views: 5185
War in the Gulf NSF
Whoever has a copy of the ROM and/cart. I'm wondering if you can check this NSF to see if all the tunes are there and if they are playing right. I'd also like to know if there are credits in the game somewhere. Since I don't have the CHR-ROM part of the file and therefore, it's unplayable. B00daW ha...
- Sun Dec 12, 2010 5:25 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411198
Re: Knurek's NSF is down
Knurek's NSF is down, it give me the following error. Is there anywhere else the majority of NSF are stored? Forbidden You don't have permission to access / on this server. Additionally, a 403 Forbidden error was encountered while trying to use an ErrorDocument to handle the request. I'm guessing t...
- Sun Dec 05, 2010 7:46 am
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411198
- Sat Dec 04, 2010 4:27 pm
- Forum: NES Music
- Topic: Play NSF ingame
- Replies: 57
- Views: 31549
- Fri Dec 03, 2010 12:14 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411198
- Sat Nov 27, 2010 2:03 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411198
Can you give me a savestate of the screen before the ending music starts playing? I'd prefer that you not use Nestopia. Thanks. FCEUX or FCEU MOD would be fine. EDIT: I dismantled the ROM and found another driver in bank 0D. If this is it, let me know and then I can merge it with the main driver. Ba...
- Wed Nov 24, 2010 11:07 pm
- Forum: NES Music
- Topic: Behind the Scenes NSF Ripping!
- Replies: 0
- Views: 3067
Behind the Scenes NSF Ripping!
I just made a video of ripping an easy NSF from the game Blodia Land - Puzzle Quest. This is my first video and it's kind of blurry. So, you can see better if you have the video at fullscreen. This is mostly for beginners and to show them how I do it and so that maybe they can also learn how. This i...
- Mon Nov 22, 2010 7:14 pm
- Forum: NES Music
- Topic: More NSF Requests
- Replies: 3133
- Views: 1411198
I've just updated some NSFs to my web site. I'll say it again though, the NSFs are updated in a pack from now on, on the news page. The news page can be accessed from the left-hand menu. Sesame Street Countdown will not play in all players. It will play on many, including Nintendulator. It will not ...
- Sat Nov 20, 2010 10:34 pm
- Forum: NES Music
- Topic: Star Wars NSF and Tempo
- Replies: 3
- Views: 4099
Re: RE: Star Wars
Awesome! I checked but could find it, my eyes aren't what they used to be :S Thanks man you're the best! As I was saying before. I'm uploading all NSFs to a packaged zip file and placing them on the news page. The news page link is located on the left hand side menu of my website. I almost always m...
- Sat Nov 20, 2010 5:13 pm
- Forum: NES Music
- Topic: In NSF, how to start track from loop point without delay?
- Replies: 19
- Views: 10857
NOP is a 6502 opcode. In a hex editor, in the code you type in one or more bytes that are EA. EA is the hexadecimal number for NOP. Look at the NSF spec for details on how to find the three addresses that you want to know and those are LOAD, INIT and PLAY. LOAD is the start of the program or music d...
- Sat Nov 20, 2010 3:02 am
- Forum: NES Music
- Topic: Star Wars NSF and Tempo
- Replies: 3
- Views: 4099
- Thu Nov 18, 2010 11:01 am
- Forum: NES Music
- Topic: More Jeroen Tel source code
- Replies: 8
- Views: 5818