Search found 16 matches
- Fri Aug 13, 2010 2:31 am
- Forum: SNESdev
- Topic: Project SNES
- Replies: 14
- Views: 7159
- Thu Aug 12, 2010 8:04 am
- Forum: SNESdev
- Topic: Project SNES
- Replies: 14
- Views: 7159
- Fri Jul 02, 2010 4:02 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Thu May 13, 2010 5:50 am
- Forum: SNESdev
- Topic: SNES Neo Myth FLash Cart
- Replies: 64
- Views: 28951
- Thu May 06, 2010 1:14 pm
- Forum: SNESdev
- Topic: SNES Neo Myth FLash Cart
- Replies: 64
- Views: 28951
@Marcel: I tried all Codes. Non of them worked. Then i tried this codes: http://www.gamegenie.com/cheats/gamegenie/snes/demonscrest.html http://www.gamegenie.com/cheats/gamegenie/snes/firepower2000.html Of couse with (U) roms. And they worked. It seems that the position is not accessible or our calc...
- Thu May 06, 2010 4:03 am
- Forum: SNESdev
- Topic: SNES Neo Myth FLash Cart
- Replies: 64
- Views: 28951
- Wed May 05, 2010 8:03 am
- Forum: SNESdev
- Topic: SNES Neo Myth FLash Cart
- Replies: 64
- Views: 28951
I also have problems using GG code for snes powerpak.
read here:
http://nesdev.com/bbs/viewtopic.php?t=5708&start=300
This codes (CB83-8F9A and 6D83-849A) work on bsnes but not on powerpak.
read here:
http://nesdev.com/bbs/viewtopic.php?t=5708&start=300
This codes (CB83-8F9A and 6D83-849A) work on bsnes but not on powerpak.
- Fri Apr 30, 2010 1:42 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Tue Apr 27, 2010 2:59 pm
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Tue Apr 27, 2010 2:42 pm
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Tue Apr 27, 2010 6:47 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
I used SnesTool to patch this rom and then i compared the patched one with the unpatched one. Then i used ggconvc to convert the hex adress and the byte value into GG code. md5: 976edc10fbb8825d9d2e31117055f1f9 *Secret of Mana (G).smc sha1: e54e6b8c41b14b1ef579ac73c16cc39dec4d9b35 *Secret of Mana (G...
- Tue Apr 27, 2010 1:12 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
With a Game Genie you can patch up to 5 bytes of ROM. This is plenty to fool a game with NTSC/PAL protection into running on the opposite video system. But if the game for some reason doesn't function properly on the opposite then you'd need more than just a few byte changes. Of couse. But using Ga...
- Mon Apr 26, 2010 6:19 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Mon Apr 26, 2010 5:52 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996
- Mon Apr 26, 2010 4:55 am
- Forum: SNESdev
- Topic: SNES PowerPak
- Replies: 605
- Views: 231996