Search found 231 matches

by FHorse
Sun Jun 05, 2011 8:34 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.21

Changelog:
0.21
Correct some bugs in the MMC3 (NTSC and PAL) and now
all the roms that I'have tried works well.
by FHorse
Sat Jun 04, 2011 1:15 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

no, my problem was that without the opcode 0x80, when I pressed the A button to jump, the emulator crashed.
by FHorse
Fri Jun 03, 2011 4:21 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.20

Changelog:
0.20
Implemented illegal opcode 0x80 for the "Beauty and the Beast (E) [!].nes" rom
by FHorse
Fri Jun 03, 2011 3:49 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.19

Changelog: 0.19 complete APU emulation. This is my first attempt with sdl sound and perhaps there may be some bugs. For now, without the implementation of frameskip, the emulator has to work 100% for not having problems with sound skip and crackle. Changed the structure of the code and now the emu t...
by FHorse
Mon Mar 07, 2011 9:01 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

OK I learned my lesson and I promise that when I have finished successfully implement the APU, will study a better way that don't stress much the host CPU. For the moment I think that the sleep() that I use is a good compromise. In my defense I can only say that this is my first project in C, my fir...
by FHorse
Thu Mar 03, 2011 12:07 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

and that's exactly what I do in the version uploaded last night after three beers :)
by FHorse
Wed Mar 02, 2011 5:37 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

I think the problem is my emulator (maybe) and that is why I continue to search a solution in the code. I'have uploaded the latest attempt if someone want try. When i drink three beer i think better (maybe) :)
by FHorse
Wed Mar 02, 2011 11:23 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

I've uploade a modified version. Please thefox can you try it and tell me if eat less cpu? Many thanks.
by FHorse
Tue Mar 01, 2011 6:07 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.18

Changelog:
0.18:
added AxROM (mapper 7) emulation.
by FHorse
Mon Feb 28, 2011 5:36 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.17

Changelog:
0.17:
fixed another bug and now Incredible Crash Dummies run without problems.
by FHorse
Sun Feb 27, 2011 1:07 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

version 0.16

thanks Dwedit. I'have investigated on the problem with Kick Master and this release is the result. I have to do a couple of things on the mmc3 and then I can work to the next mapper.

Changelog:
0.16:
correct a couple of bugs in the mmc3 emulation.
by FHorse
Sat Feb 26, 2011 6:40 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.15

Changelog:
0.15:
added MMC3 emulation.
by FHorse
Thu Feb 24, 2011 2:00 am
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.14

Many thanks Dwedit, I've found and correct the bug and now I can return to work on the mmc3 implementation.

Changelog:
0.14:
Correct a a bug in the controller routine.
by FHorse
Wed Feb 23, 2011 5:29 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

New version added.

Changelog:
0.13:
Correct a little bug and now all cpu_interrupts_v2 test roms passed.
by FHorse
Mon Feb 21, 2011 6:30 pm
Forum: NESemdev
Topic: puNES Emulator
Replies: 767
Views: 1221017

Version 0.12

New version added.

Changelog:
0.12:
Implemented reading of $2004 during the rendering.
(thx to Quietust for the info and for the read2004.nes test rom).