Search found 32 matches
- Sat May 29, 2010 3:47 pm
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
- Sat May 29, 2010 9:52 am
- Forum: NESemdev
- Topic: Emulator detection: how to name and shame
- Replies: 14
- Views: 5532
If a good number of homebrew games put up warnings like this, there would be incentive for emulator authors to fix the inaccuracies said games exploit to detect them, resulting in a sort of arms race whose end-state would be perfect emulators. It's an interesting approach. This is true, the same th...
- Sat May 29, 2010 2:14 am
- Forum: Homebrew Projects
- Topic: Working on Chu Chu Rocket NES
- Replies: 71
- Views: 43275
D is by far the best, but I still get some flicker in regards to the cursor. When the cursor is on a line with one cat, the top left of the arrow flickers. When the cursor is on a line with two cats, both the cats and all of the cursor flickers. Once the game starts it's solid so long as there aren'...
- Fri May 28, 2010 9:41 pm
- Forum: Homebrew Projects
- Topic: Working on Chu Chu Rocket NES
- Replies: 71
- Views: 43275
Using my PowerPak/NTSC NES, I get sprite flickering, even if there are fewer than 8 per line. It only happens when there is a cat on the screen. For instance, on level 12 the pointer flickers anywhere on the screen, but on level 1 it doesn't. After pressing start, the cat on level 12 still flickers ...
- Thu May 27, 2010 8:17 pm
- Forum: NESdev
- Topic: BG / Sprite misalignment
- Replies: 3
- Views: 1924
- Wed May 26, 2010 2:17 am
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
- Tue May 25, 2010 10:35 pm
- Forum: Newbie Help Center
- Topic: NES Sound maker....
- Replies: 15
- Views: 30450
LFSR's are a pretty easy choice for starting out. Here is an 8-bit implementation of one. You will still probably need to seed it properly as mentioned above.
- Sun May 23, 2010 12:41 am
- Forum: NESdev
- Topic: Anyone think RPG's would be good to develop?
- Replies: 52
- Views: 15268
- Sat May 22, 2010 10:10 pm
- Forum: NESdev
- Topic: Anyone think RPG's would be good to develop?
- Replies: 52
- Views: 15268
Maybe this would be best done with a user interface like Scratch?
- Fri May 21, 2010 8:27 am
- Forum: NESemdev
- Topic: Expanding Game_Music_Emu to handle MMC5 and VRC7
- Replies: 5
- Views: 3829
- Wed May 19, 2010 9:59 pm
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
Ok, big look-n-feel update. Colors and buttons sizes are now configurable. Also NSFE display of track names, and playlists are included, but the player doesn't yet honor the NSFE play/fade times (still loops each track forever). Still no time for documentation yet, but you can see the new params if ...
- Wed May 19, 2010 12:14 am
- Forum: NESemdev
- Topic: Expanding Game_Music_Emu to handle MMC5 and VRC7
- Replies: 5
- Views: 3829
Expanding Game_Music_Emu to handle MMC5 and VRC7
I'm looking to expand Blargg's Game_Music_Emu to handle the MMC5 and VRC7 audio portions. This is for my FlashNSF player . While I don't have much experience in writing emulators, I'm willing to give it a go. But I wondered, since foo_gep uses Game_Music_Emu and foo_gep plays both MMC5 and VRC7 fine...
- Mon May 17, 2010 11:49 pm
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
- Mon May 17, 2010 8:39 pm
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
Ok, I'm confused.. I thought the foo_gep plugin for foobar2000 used Blargg's libs. It says so on his site. But now that I've read pretty thoroughly through the GME code base, I see that there's *no* VRC7 or MM5 support. Yet, foo_gep seems to play both expansion chips just fine. In the code base, the...
- Sun May 16, 2010 10:14 pm
- Forum: NES Music
- Topic: Play NSF files in Flash 10
- Replies: 37
- Views: 16051
Ok, so some updates. The track select buttons are now limited to the number of tracks. It also displays the Title of the song, read from the .nsf.
http://p1xl.com/fun/flashnsf/
Any feature requests?
http://p1xl.com/fun/flashnsf/
Any feature requests?