Search found 306 matches

by *Spitfire_NES*
Thu Apr 21, 2011 4:47 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

vram_address &= 0x0FFF; switch (vram_address & 0x03E0) { case 0x03A0: vram_address ^= 0x0800; case 0x03E0: vram_address &= 0xFC1F; break; default: vram_address += 0x0020; } } else vram_address += 0x1000; thats the part of your code thats stumping me. the way im seeing it and prob wrong b...
by *Spitfire_NES*
Wed Apr 20, 2011 1:30 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

hey james after looking through the current code the only similarities i see is the 32 and 1 in the nestopias code: scroll.address = (scroll.address + ((regs.ctrl[0] & Regs::CTRL0_INC32) ? 32 : 1)) & 0x7FFF; and also the code of 07FFF which matches the code fix you made. the rest there are n...
by *Spitfire_NES*
Tue Apr 19, 2011 6:01 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

Sorry, that should've been NES_PEEK_A(Ppu, 2007). Take a look at that function, then take a look at the code I posted earlier in this thread and see if you can figure it out/spot the similarities. Post your questions here and we'll work through it. ok awesome i like the way this is being done. haha...
by *Spitfire_NES*
Tue Apr 19, 2011 3:45 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

You'll need to modify the NES_POKE_D(Ppu,2007) function in NstPpu.cpp. thanks james. i really appreciate it man. one more question to you, will this break or affect other games? and what values do i need to change exactly? i been looking over the nestopia source i have and have learned some things,...
by *Spitfire_NES*
Tue Apr 19, 2011 1:18 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

ahaha, yea im gonna try it out james no doubt im just trying to get someone to take a minute of their time to lend me a hand and possibly help me out in a learning expperience, i know its prob not that hard to experienced coders but im not quite that good just yet and trying to learn all i can. :) i...
by *Spitfire_NES*
Mon Apr 18, 2011 9:15 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

Didn't Nestopia already fix it in unreleased builds? I thought it did. Maybe I'm thinking of Nintendulator, which did fix it. hey dwedit. thanks for the response. nope the only emu to fix it was james on here. the current build of nestopia 1.40 does not have it. it hasnt been updated in years. as f...
by *Spitfire_NES*
Mon Apr 18, 2011 7:39 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

**update**

ive tried a couple things but cant seem to figure out where i need to make the change. if someone wouldnt mind helpin a noob out id greatly appreciate it. im still learning about things like this and this could be a sweet learning experience for me. :P
by *Spitfire_NES*
Fri Apr 15, 2011 7:53 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

sorry for the old bump of this thread. just one quick question for you guys. I want to implement this into nestopia could someone please just let me know where i would need to put this at? would it be in ppu?

i just want to make sure i put it in the right place. :) hope someone can help a man out.
by *Spitfire_NES*
Tue Jun 22, 2010 3:42 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

great work on everything guys. its fun to see all this happen and continue! and blaarg you are one friggin smart dude! :)
by *Spitfire_NES*
Thu Jun 10, 2010 4:11 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

sorry if this a stupid or newb question as obviously i dont have any idea on ppu inner workings but besides the relevant code in this thread is there any way to try this out with like an ips patch or let's say a hex edit of the rom? just curious and if this comes off as a stupid question i do apolog...
by *Spitfire_NES*
Thu Jun 10, 2010 12:33 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

great work james! im gonna try to get this implemented into nestopia! i cannot for one, thank you enough my man! and it looks great in action too! i thank everyone for even responding in my thread and can't wait to see what else you guys can do. un-friggin believable! :lol: a round for everyone! lmao
by *Spitfire_NES*
Wed Jun 09, 2010 12:40 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

can't wait to hear it man do let us know when you get a chance! :)
by *Spitfire_NES*
Tue Jun 08, 2010 10:22 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

here is a link to JUST the ips patch. the scrolling is still GOD-AWFUL on level 2 but now tolerable. Also when the cannonball touches the ground on level 1 near the end it does not turn red. http://www.detach.republika.pl/IndyVscrollOFF.ips With this hex you did does that fix stuff? id love to know ...
by *Spitfire_NES*
Tue Jun 08, 2010 7:55 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

interesting stuff and i for one, can't wait to see what the issue is. i appreciate everyone's responses. Im more fascinated with finding out what the issue is more so than the game playing. lol.

maybe it has nothing to do with the mmc3 at all perhaps??
by *Spitfire_NES*
Sun Jun 06, 2010 9:35 pm
Forum: NESemdev
Topic: young indiana jones new ppu discovery, nestopia help...
Replies: 217
Views: 119945

with all this talk of mmc3 would timing have alot to do with why this game is so jerky and all? just wondering if anyone knows i know bootgod had posted some info on here. 8)