Search found 162 matches

by Doommaster1994
Wed Dec 14, 2011 9:13 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3133
Views: 1411287

Very cool.
And remember, Gil, I'm still committed to donating $5-10 for your hard work. I updated my list a little bit too, with composer information, and more specific names like for Challenge of the Dragon (since there's two versions, one by Sachen and one by Color Dreams).
by Doommaster1994
Fri Dec 09, 2011 8:17 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3133
Views: 1411287

Okay. Here are my NSF requests/fixes: Game - Problem - Composer (In case NSF is ripped) AD&D Pool of Radiance - Missing sound effects. - Seiji Toda Al Unser Jr.'s Turbo Racing (Japan) - No NSF rip. - Shogo Sakai, Takafumi Miura, Yuji Suzuki Alfred Chicken - Speed issue. - David Whittaker (Fixed)...
by Doommaster1994
Mon Nov 28, 2011 10:12 pm
Forum: NES Music
Topic: More NSF Requests
Replies: 3133
Views: 1411287

Yeah, and unfortunately, none of those developers have the source code anymore to those spaghetti-coded NES games, or they don't want to give it out.
by Doommaster1994
Wed Nov 23, 2011 11:13 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

Ah. I ask because I've been recently listening to Fumito Tamayama's work on NES (and David Whittaker) and Fumito uses triangle drums. I can do covers of his work on Famitracker but I have to write at a really fast tempo (300, 256, 225, etc.)
by Doommaster1994
Wed Nov 23, 2011 9:21 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

Alberto, I got to ask,
How did you program the triangle drums? How hard was that?
by Doommaster1994
Sun Nov 20, 2011 9:03 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3133
Views: 1411287

You could ask kevtris, but I'm not sure if he'll do it or not. I heard he won't take requests.
by Doommaster1994
Thu Nov 17, 2011 10:06 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

Wow, I didn't get notified there were so many comments! Alberto, that's some really interesting stuff you said. And the way you compose...I know you were originally a graphics person and just had the talent of being able to compose music, like Mark Cooksey. I took band for a few years but that didn'...
by Doommaster1994
Thu Nov 17, 2011 9:56 am
Forum: NES Music
Topic: the NES Music Authors List
Replies: 39
Views: 21002

I just got another game's credits: J League Winning Goal credits Shige Chan and Yoko Chan, which are the aliases of Shigenori Masuko and Yoko Suzuki. I beat J League Fighting Soccer but there is no credits. The GameBoy version credits Fumito Tamayama but I think the GB version has different music, s...
by Doommaster1994
Thu Nov 17, 2011 9:52 am
Forum: NES Music
Topic: More NSF Requests
Replies: 3133
Views: 1411287

Hey there, locke_gb7. I'm afraid your luck has ran out, as Gil_Galad I believe is retiring from NSF ripping. I would learn 6502 to rip NSFs myself, but hearing how hard it is, I don't think I'm going to. Only thing I do know remotely is a little C++ which I don't think helps in NSF ripping. I asked ...
by Doommaster1994
Fri Oct 21, 2011 1:57 pm
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

Ah, I see. If I was making such a tool which I do plan to do when I learn 6502 (I'm learning C++ in a class right now), I want to use my own instruments. That sounds like it would be a tricky task, but again, I'm not a programmer on the NES so I wouldn't know. It's just an assumption. I would also h...
by Doommaster1994
Fri Oct 21, 2011 8:32 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

I would say that depends on how bad it's programmed, but I don't know, I'm not a 6502 programmer. Doesn't matter though, because if I did make a MIDI>NES conversion tool, it would still sound bad anyway since I would suck at 6502 programming.
by Doommaster1994
Fri Oct 21, 2011 8:27 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51861

I recently got in touch with Michelle Simon, who composed Roundball 2-on-2 Challenge for the NES. She told me that the game's music was composed as MIDI files in Cakewalk for DOS. I'd like to say that this is probably the millionth NES game developer (Park Place Productions) to use converted MIDI fi...
by Doommaster1994
Tue Sep 06, 2011 9:59 pm
Forum: Other Retro Dev
Topic: Genesis/Megadrive Development Hardware
Replies: 12
Views: 10150

Would a video be better?
by Doommaster1994
Tue Aug 30, 2011 10:59 pm
Forum: NES Music
Topic: the NES Music Authors List
Replies: 39
Views: 21002

lol I've done that before. *Cough*Color Dreams*Cough* So are those undumpable SPCs possible to get dumped or is there no chance? I know that there's SNSF files but there aren't any for the ones I want (James Bond Jr., Paperboy 2, Wayne's World) EDIT: Not sure if I mentioned this before but I went th...
by Doommaster1994
Tue Aug 30, 2011 6:14 pm
Forum: Other Retro Dev
Topic: Genesis/Megadrive Development Hardware
Replies: 12
Views: 10150

Oh cool. I'm trying to get that MusiCart dumped. Gil said he has most of the software for it, but I turn the game on and it's giving me graphic problems. I haven't put alcohol or any liquid in it, the worst I've done is blow on the cartridge.