Search found 4 matches
- Sat Jul 03, 2010 9:26 pm
- Forum: GBDev
- Topic: Rip PCM samples from Roms?
- Replies: 12
- Views: 12044
- Sat Jul 03, 2010 4:51 pm
- Forum: GBDev
- Topic: Rip PCM samples from Roms?
- Replies: 12
- Views: 12044
- Sat Jul 03, 2010 2:35 pm
- Forum: GBDev
- Topic: Rip PCM samples from Roms?
- Replies: 12
- Views: 12044
Thanks for your quick response! The reason I'm setting it to 8-bits is that sound forge doesn't seem to go any lower. A couple old NES games used this same format, for which I made a ripper a long time ago when REing Skate or Die 2. Stupid question maybe but is this ripper exclusively for NES games ...
- Sat Jul 03, 2010 1:57 pm
- Forum: GBDev
- Topic: Rip PCM samples from Roms?
- Replies: 12
- Views: 12044
Rip PCM samples from Roms?
Hello! First post! Long time lurker and noob. I'm curious if theres any software out there that extracts samples from game boy roms? The way Ive done it is that Ive imported the rom as raw audio into an audio editor (sony sound forge, audacity etc..) and located the samples. The downside is that I'm...