Search found 3 matches
- Sat Apr 29, 2006 12:47 pm
- Forum: Newbie Help Center
- Topic: $0xx0: the final 0. how do I change it?
- Replies: 7
- Views: 6033
- Sat Apr 29, 2006 11:44 am
- Forum: Newbie Help Center
- Topic: $0xx0: the final 0. how do I change it?
- Replies: 7
- Views: 6033
writing data to the name tables is what i want to do. i have loaded the .chr data into the pattern tables already using .incbin. what i am trying to do is display an image on the screen as the background. let's say i want to display the tile stored in address $0200 on the screen, in the upper left c...
- Sat Apr 29, 2006 8:06 am
- Forum: Newbie Help Center
- Topic: $0xx0: the final 0. how do I change it?
- Replies: 7
- Views: 6033
$0xx0: the final 0. how do I change it?
Hi all, this is my first post! i have a specific question about VROM addressing. i am working off of the Challenge Games NESDEV.htm tutorial and i understand that to write tile $0xx0 (where xx is a byte) in the pattern tables to name table #0 in the PPU, you have to do this to the CPU: Make sure bit...