I may have described our process inadequately... ...I thought I'd find out though =) Oh! sounds like you've got it handled :) Cartlemmy, that's pretty neat. My avatar is also me but not in 8 bit style. It'd be neat to see what that looks like 8 bit style, but I'd feel like I was copying you =D I've...
I've done something similar in previous projects, though with an added step. IMHO when you convert something from a high color palette to something limited like NES's it's best to hand convert it. GIMP/Photoshop is just not intuitive enough to convert this, it needs some human touch. For example: Le...
C, C++, Java, PHP, and numerous other C-family languages make a distinction between bitwise AND (&) and logical AND (&&). Bitwise AND is the operation performed here. Logical AND is "1 if both values are nonzero; otherwise 0". I just rewrote much of that section to get more of...
- Just plain 2A03 with DPCM, to keep things simple. - Easy way to make music. No text scripts, no hand coding the data as a lot of hex numbers. Either export from a existing NES music editor or from common music format (MIDI, MOD/XM etc). - Player should be fast, it is both important for demos and ...
Yeah it is implemented in Nestopia. Also occured when D-Pad hero was first released. Cool, Nestopia is awesome. Blargg posted a what claims to be a fool proof routine in this thread: http://nesdev.com/bbs/viewtopic.php?t=4124. I don't think any of the commercial games were that scientific about it,...
Anyway how many tools have you written so far? Well, none of them are complete... but just the map editor/meta-tile parser, and this. Wasn't nes-hla supposed to accomplish kind of what you're doing here? I really don't know, I never looked into it. My goal was to actually code entirely in 6502 asse...
There's a known bug where if you use dpcm the controller gets an extra clock sometimes. The way to fix it is to have your controller read several times and pick "best two out of three" . Oh!!! So it's not a bug that I introduced?! lol. Is that a bug in NEStopia, or a bug that exists on th...