Search found 138 matches

by Ziggy587
Wed Sep 28, 2011 10:59 am
Forum: SNESdev
Topic: ORDER am29f032b-TSOP -> SNES-ROM36-DIP..
Replies: 96
Views: 32095

Tormenter wrote:Those are not compatibile with snes carts, I have tried several of those.
There's two different versions of the adapter in that link, which one are you saying is not compatible? Or are you saying both are incompatible?
by Ziggy587
Mon Sep 26, 2011 1:40 pm
Forum: SNESdev
Topic: Game Doctor Questions
Replies: 24
Views: 8774

If you want it as a collectors piece, that's cool. But if all you want to do is play translated ROMs on real hardware, a flash cart will be a much better option. Who wants to mess around with clunky floppy discs and dirty old floppy disc drives?
by Ziggy587
Sat Sep 24, 2011 6:00 pm
Forum: SNESdev
Topic: Disable Eprom/TSOP or enable-diable adress areas of 29F032
Replies: 3
Views: 2665

Hmm, I'll have to go to the BS Zelda site and read a little. When I played AST on an emulator (just checked my save file - it was January of 2010) the ROMs were 4MB (32Mbit) each, and week 1 didn't boot on my flash cart.
by Ziggy587
Mon Sep 19, 2011 6:36 am
Forum: SNESdev
Topic: Disable Eprom/TSOP or enable-diable adress areas of 29F032
Replies: 3
Views: 2665

I believe you are correct, you need to put +5v to OE to disable them. But don't switch between the +5v and GND, switch between +5v and the OE on the cartridge (not GND). I didn't even know that AST worked on real hardware. I remember putting Week 1 on a flash cart and it didn't boot, or the first sc...
by Ziggy587
Fri Sep 09, 2011 5:37 pm
Forum: SNESdev
Topic: cartmod questions swapbin related
Replies: 4
Views: 4176

Re: cartmod questions swapbin related

Hi, i have a couple of questions regarding the snes cartmodding: first of all, i saw this page: http://www.generation-snes.fr/Forum/index.php?showtopic=183 Does this works with every 16mbit hirom game (with matching srma)? For example, does this tutorial with the great tool SWAPBIN works with Live-...
by Ziggy587
Tue Jan 18, 2011 8:17 am
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

Yeah, I don't think I'm gonna risk getting a parallel ExpressCard only to find out it doesn't work. The one from Quatech mentioned above would probably work, but it's $150. So I think for that price (or roughly the same price if not more to rebuild the PC) I'd rather upgrade my flash cart, then I co...
by Ziggy587
Sun Jan 16, 2011 6:10 pm
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

That Quatech card you posted a link to is PCMCIA, but they also have an ExpressCard version which I could use. It sounds PERFECT, but yeah, a little expensive. $150! lol. A little much. As far as the Tototek programmer goes, I was thinking about getting the newer SNES flash cart from Retro Zone so I...
by Ziggy587
Sun Jan 16, 2011 7:07 am
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

It has a gig of RAM, upgradable to 2GB. Problem is, it uses RDRAM, and even though the prices have come down a lot, this type of RAM is very expensive. A 2GB PC800 kit on eBay would be $100 give or take, out of the question in my opinion. I'd rather put that money into a new mobo AND faster RAM. It'...
by Ziggy587
Sat Jan 15, 2011 11:56 pm
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

Well there's the software for the Willem programmer, and the software for the SNES flash cart from Tototek, then some other random software. And actually, come to think of it, I might consider just keeping the desktop instead of trying to find a parallel port solution for the laptop. There's some pr...
by Ziggy587
Sat Jan 15, 2011 6:58 pm
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

If you want a "real" parallel port for a laptop, look for a docking station, which plugs in via a proprietary port. Many of them include the standard set of ports, including a parallel port. That said, you can build an Atom-based desktop system with a parallel port for less than the cost ...
by Ziggy587
Sat Jan 15, 2011 4:58 pm
Forum: NES Hardware and Flash Equipment
Topic: Parallel port needed on laptop
Replies: 14
Views: 9376

Parallel port needed on laptop

Hey guys. So basically, I've been keeping an older computer around that has XP on it, mainly for it's parallel port. I need the parallel port in EPP mode for a Willem programmer and the programmer for my SNES flash cart from Tototek. Compared to my main desktop and my new laptop (which have an i7 an...
by Ziggy587
Sun Oct 17, 2010 12:56 pm
Forum: NES Hardware and Flash Equipment
Topic: Mod NES for powerpak FDS sound with ON and OFF switch .
Replies: 8
Views: 5266

I'm using v1.34 mappers. You should update to the current versions and see how that sounds for you. I read on another forum, BunnyBoy suggested using a pot instead of a resistor so you can dial in the sound level. Personally, I don't want to add a pot to my NES, but it would be a good idea if you wa...
by Ziggy587
Sat Oct 16, 2010 8:22 pm
Forum: NES Hardware and Flash Equipment
Topic: Mod NES for powerpak FDS sound with ON and OFF switch .
Replies: 8
Views: 5266

I added the 47k resistor to my NES today and played some Doki Doki Panic. I've never played it on an actual FDS, but it sounded just like it does when I play it on an emulator.
by Ziggy587
Fri Oct 15, 2010 3:16 pm
Forum: NES Hardware and Flash Equipment
Topic: Mod NES for powerpak FDS sound with ON and OFF switch .
Replies: 8
Views: 5266

Why would one need an on/off switch for the resistor? If left connected permanently (with no switch) would there be any conflicts or problems with normal NES carts?
by Ziggy587
Thu Oct 14, 2010 3:13 pm
Forum: NES Hardware and Flash Equipment
Topic: Famicom PRG pinout different from NES?
Replies: 10
Views: 5720

So I figured out EXACTLY what the problem was. So whenever I put EPROMs on a cart I test out the bare PCB in the console before I put it back in the cart shell. I've done this countless times, and didn't think twice about doing it with Famicom games on a FC system. So it just clicked for me today. W...