Search found 41 matches

by tcaudilllg
Mon Nov 29, 2010 1:57 pm
Forum: General Stuff
Topic: Need for a "don't ask how to make bootlegs" rule ?
Replies: 91
Views: 22973

Hypothetically, what if we found that bunnyboy made the PowerPak just for the money? Would that negate the value of the PowerPak, put it on everyone's blacklist? The question to me has nothing to do with any money being made, but rather whether it adds value to NES development. That is ALL that mat...
by tcaudilllg
Sun Nov 28, 2010 2:30 pm
Forum: Reproduction
Topic: Make a proto card Titan warriors game ?
Replies: 52
Views: 16828

I am surprised by answer, rather hard but good I have succeeds thank you marvelus10 and blargg for the other , if it to annoy you simply not answer. But risk you to make quite a lot of people run away with of such reactions, tell your opinion once all right ,make 3 post it is too much! Gee I wonder...
by tcaudilllg
Wed Nov 24, 2010 6:04 pm
Forum: General Stuff
Topic: Need for a "don't ask how to make bootlegs" rule ?
Replies: 91
Views: 22973

[offtopic] Well with 10% unemployment in the U.S., things are much worse here than they were 2 years ago, when there was only 5% unemployment. It's so bad that even Walmart can be discriminating when they hire someone. No employer out there is desperate anymore.[/offtopic] My point is that bootlegs ...
by tcaudilllg
Wed Nov 24, 2010 3:09 pm
Forum: General Stuff
Topic: Need for a "don't ask how to make bootlegs" rule ?
Replies: 91
Views: 22973

Bregalad it seems to me that there are two perspectives in favor of the status quo: one that doesn't accept the existence of persistent bad intentions, and another that doesn't see the execution of these intention as necessarily a bad thing or even a dangerous thing. I highly suspect that people are...
by tcaudilllg
Wed Nov 24, 2010 1:42 pm
Forum: General Stuff
Topic: Need for a "don't ask how to make bootlegs" rule ?
Replies: 91
Views: 22973

Even in the linked thread, you could see that making this repro might lead to the person becoming interested in NES development, and making further things. It's like with people writing emulators, first trying to get their favorite games working, then becoming interested in accuracy for its own sak...
by tcaudilllg
Sun Oct 31, 2010 9:56 am
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

For something similar to GSXSCC, you can look at "Emu de MIDI." Also, FluidSynth is probably a more complete SoundFont synthesizer than Timidity. True, but FluidSynth is also only for Linux and is kind of difficult to use besides. Timidity is way easier. Memblers I listened to your tunes....
by tcaudilllg
Tue Oct 26, 2010 12:44 am
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

So Memblers you say you have a software synthesizer that can play back NES samples? How does it work, and will it be capable of working with only NES functions or also with SNES DSP functions?
by tcaudilllg
Fri Oct 22, 2010 3:40 pm
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

The main problem I see is the instrument mapping. General MIDI of course has the standard 128 instruments, but the SPC instrument map is 100% up to the programmer. So it seems like it would be a decent amount of work creating config files to get things sounding the way one might want (especially if...
by tcaudilllg
Fri Oct 22, 2010 12:43 pm
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

Yeah we could put it under a non-commercial license so it wouldn't compete with the pay synths. No need to destroy the entire market.

I'll post an update when I know more.
by tcaudilllg
Fri Oct 22, 2010 12:29 pm
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

No, I want to replace my Microsoft GS software synth with an emulated SPC700 wavetable engine. Indeed, this isn't about SNES dev directly, but it does apply SNES-specific knowledge. Maybe there is a better board for discussions of this type (which has a strong SNES developer presence) and if so, may...
by tcaudilllg
Fri Oct 22, 2010 3:27 am
Forum: SNESdev
Topic: Project: make a software synth MIDI driver from SPC player
Replies: 16
Views: 7975

Project: make a software synth MIDI driver from SPC player

Imagine playing a FFIV midi and it sounding just like FFIV. Or Beethoven with FFVI instruments. Yes, I know this is somewhat possible with soundfonts... but the results are not particularly striking. How much work would it be to code an SPC core as a Windows MIDI interface driver? I imagine it would...