Search found 5 matches
- Sat Nov 06, 2010 6:02 pm
- Forum: Reproduction
- Topic: Carts for New Games
- Replies: 25
- Views: 9850
I'd worry about NROM first, with 32K program and 8K graphics. If your 1st game is over that, you might be getting a -tad- froggy. :o I'm not sure what that means but im not asking about this stuff for my first game ...im asking to keep my conceptual knowledge ahead of my technical knowledge so i kn...
- Thu Nov 04, 2010 5:16 pm
- Forum: Reproduction
- Topic: Carts for New Games
- Replies: 25
- Views: 9850
Sure, there are bigger flash chips than the 29F040 used by SUROM, but they aren't always 5.0 V 8-bit parallel NOR flash like the 29F series. A lot of big flash chips are 3.3 V, or I2C serial, or block-organized NAND. To use serial or block memory effectively, you need a big PRG RAM. FDS (disk is se...
- Thu Nov 04, 2010 5:04 pm
- Forum: Reproduction
- Topic: Carts for New Games
- Replies: 25
- Views: 9850
- Wed Nov 03, 2010 4:58 pm
- Forum: Reproduction
- Topic: Carts for New Games
- Replies: 25
- Views: 9850
Carts for New Games
I've been reading into a lot of cart hardware documents but it's hard to wrap my head around, especially since i'm thinking with a focus on newly made games whereas most documents are aimed at reproductions. So say you wanted to make a game cart with as little donor parts as possible and as much res...
- Thu Oct 28, 2010 12:47 am
- Forum: Newbie Help Center
- Topic: A few sprite questions...
- Replies: 1
- Views: 1603
A few sprite questions...
The 8 sprite limit: Does that refer to 8 sprites or 8 sprite-tiles? For example, every sprite in SMB is at least 2 tiles wide so 4 sprites would contain at least 8 sprite-tiles. Also is the limit >8 (8 max) or >=8 (7 max)? Color in sprites: Fire-Mario in SMB and Kunio in River City Ransom are approx...