Search found 22 matches

by Raccoon
Thu Nov 19, 2015 2:00 pm
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

tepple : much as English borrowed other French words Oh, it's true, I was amazed to hear from brazillians things like c'est la vie Fr , or from koreans and a lot of others country the word Voilà Fr . tepple : You could call this bird a "long-tailed mesange" in-game. I think I will go with...
by Raccoon
Thu Nov 19, 2015 12:02 pm
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

Oh yep this is it : Very Interesting, thanks !
I've found it in google, but I was afraid "tit" would means something else.
by Raccoon
Thu Nov 19, 2015 11:40 am
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

So it's a few days now, I didn't get the time I wanted, but here are new stuffs. (with some gameboyish LCD render) Some items, insects would be used for the bird & the hedgehog, vegetables for the bunny, acorns & nuts for the squirrel. It would probably recharge the life energy of each anima...
by Raccoon
Thu Nov 12, 2015 2:39 pm
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

Oh my, sorry, I didn't know. Really I read what you've send me tepples (and others), but it's me who didn't understand. Please apologize, english is definitively not my native language. So I will change his name ... For the story I choose with a "K" to get the same number of letter with ot...
by Raccoon
Wed Nov 11, 2015 8:55 am
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

In other words, Little Samson. Yes that game is surely a reference for me, I really appreciate it, I've play it entirely there's just propably one year. But if you have suggestions, I will take it as a reflection, nothing is fixed, and nothing is made. (Sure it's blurry at that time because the lev...
by Raccoon
Wed Nov 11, 2015 7:00 am
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

Oh thanks to point it out lidnariq : It's definitively based on the European Robin. The one which has been used as a reference is this one (the fat species) : http://solene.ledantec.free.fr/Animaux/rougegorge.htm http://solene.ledantec.free.fr/mammif3/rouge-gorge3.jpg For the sprite size, it's made ...
by Raccoon
Tue Nov 10, 2015 6:01 pm
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

Just a little preview of what I'm working on, I've updated the squirrel look. Chirpy is a little bird named "rouge-gorge" in french, it's traducted by redbreast or robin. I hope his characteristics are enough exagereted. For sure thoses 3 animals would become playable (if I will do it as a...
by Raccoon
Mon Nov 09, 2015 4:09 am
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Re: Concepts and stuffs revealed

Oh thanks, there are all the same model, but like any other nes grahpics, color and arrangements are really important to optimize the visual. I've also thinking about different species with pins tree like this : http://imageshack.com/a/img633/6175/FOybqU.png http://imagizer.imageshack.us/v2/640x480q...
by Raccoon
Sun Nov 08, 2015 3:35 pm
Forum: NES Graphics
Topic: Concepts and stuffs revealed
Replies: 21
Views: 13302

Concepts and stuffs revealed

So first of all it's just a long time I've come here. I should mention, I've seen in the past and recently news stuff here, and was amazed by the work you guys have done. After all, I've never realized what I wanted (simply doing a demo), because my times were short, and I probably don't have the sk...
by Raccoon
Sat Jan 26, 2013 4:16 pm
Forum: Newbie Help Center
Topic: Trying to write and test from eproms -am I just killin them?
Replies: 3
Views: 2158

Re: Trying to write and test from eproms -am I just killin t

I bought a lot of 27c512 ic chips (all diffrent brands) so I don't think its that. That's good. Just for you to know, EEPROM are better than UVEPROM and reprogrammables. I take it I will have to solder it in place to know if it will work? or make a test cart? Absolutely, the best thing is to solder...
by Raccoon
Thu Jan 17, 2013 6:18 pm
Forum: Newbie Help Center
Topic: Trying to write and test from eproms -am I just killin them?
Replies: 3
Views: 2158

Re: Trying to write and test from eproms -am I just killin t

UVEPROM are really sensible (in luminosity and in tension), I hope you have other chips to test ? Because high UV luminosity is needed to ERASE those, I would recommend you to hide the "window" with some sort of black cover. It's common to see round black sticker in it, but you could use s...
by Raccoon
Tue Jan 15, 2013 7:31 am
Forum: Newbie Help Center
Topic: Read Palette Data Bytes
Replies: 20
Views: 5722

Re: Read Palette Data Bytes

Ho those guy are awesome. Certainly this post have derivate a little, but for sure you've help me a lot and advice me. At first glance I haven't plane to use the stack to buffer my PPU works. Because I wasn't thinking of it, tricky care about the Interrupts (JSR RTS) during buffer build would be a p...
by Raccoon
Fri Jan 11, 2013 11:57 am
Forum: Newbie Help Center
Topic: Read Palette Data Bytes
Replies: 20
Views: 5722

Re: Read Palette Data Bytes

Yes Thanks Bregalad. I already think update the entire palette is possible (if you only do it in one NMI). But the advice from tokumaru "is good" because, with some complexity, i would probably implement it in an "another project" during updating nametable columns, and keep the s...
by Raccoon
Fri Jan 11, 2013 10:47 am
Forum: Newbie Help Center
Topic: Read Palette Data Bytes
Replies: 20
Views: 5722

Re: Read Palette Data Bytes

So Thanks, thefox: Oh, and palette reading doesn't work in FCEUX if that's what you're testing with. Ha, yes it was. Thanks to stop me in this loop. tokumaru: Is it to perform modifications on it, such as fades and things like that? In First place yes, but I was thinking It will preserve some Ram Me...
by Raccoon
Fri Jan 11, 2013 9:31 am
Forum: Newbie Help Center
Topic: Read Palette Data Bytes
Replies: 20
Views: 5722

Read Palette Data Bytes

So after have some practices two years later, I retry to do some simple stuff on NES. I've succesffuly write colors palettes and nametables. So know, I try to understand how to read colors palettes. (Because I would probably compute it) For know I just try to read the early first byte of the nes pal...