Search found 21 matches
- Sun Feb 06, 2011 11:53 am
- Forum: NES Music
- Topic: How NES Music Was REALLY Composed
- Replies: 70
- Views: 51863
OK, here is the commented source code. I'm sure you all know that, but let me just remind you that in those times we had severe memory restrictions for both RAM and ROM, so the sound driver and the song data had to be designed to occupy the less bytes possible. This is the initialization routine, ve...
- Sun Feb 06, 2011 11:23 am
- Forum: NES Music
- Topic: How NES Music Was REALLY Composed
- Replies: 70
- Views: 51863
- Sun Feb 06, 2011 11:12 am
- Forum: General Stuff
- Topic: Does anyone know what game this music belongs to?
- Replies: 16
- Views: 7645
- Sat Feb 05, 2011 1:17 pm
- Forum: General Stuff
- Topic: Does anyone know what game this music belongs to?
- Replies: 16
- Views: 7645
- Sat Feb 05, 2011 1:05 pm
- Forum: NES Music
- Topic: How NES Music Was REALLY Composed
- Replies: 70
- Views: 51863
- Fri Feb 04, 2011 12:53 pm
- Forum: NES Music
- Topic: How NES Music Was REALLY Composed
- Replies: 70
- Views: 51863
Nice thread :) Hi everyone! I thought I could share some vintage chiptune code with you. This is the source code for the NES Game Over song of Asterix. All was written with macros . Each macro corresponds to an hexadecimal value or chunk of assembly code, this way it was much easier to program since...