Search found 21 matches

by AlbertoG
Sun Feb 06, 2011 11:53 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51863

OK, here is the commented source code. I'm sure you all know that, but let me just remind you that in those times we had severe memory restrictions for both RAM and ROM, so the sound driver and the song data had to be designed to occupy the less bytes possible. This is the initialization routine, ve...
by AlbertoG
Sun Feb 06, 2011 11:23 am
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51863

My native language is Spanish.

Once it's posted doesn't seem that difficult, but I write English pretty slow, just to be sure I don't make many mistakes. Then I see how miserably I fail sometimes. :lol:
by AlbertoG
Sun Feb 06, 2011 11:12 am
Forum: General Stuff
Topic: Does anyone know what game this music belongs to?
Replies: 16
Views: 7645

Thou shalt not take the name of the composer in vain.

He could be googling to boredom and find you :mrgreen:
by AlbertoG
Sat Feb 05, 2011 1:17 pm
Forum: General Stuff
Topic: Does anyone know what game this music belongs to?
Replies: 16
Views: 7645

Not mine for sure!

Cheers,
Alberto
by AlbertoG
Sat Feb 05, 2011 1:05 pm
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51863

Neil! it's good to see you :D

Seems you have been around here for some time, 429 posts wow! I have much to read :)

I'm writing some comments to the source code I posted before. With my turtle-slow rubbish English abilities it will take me some time to finish.

Cheers,
Alberto
by AlbertoG
Fri Feb 04, 2011 12:53 pm
Forum: NES Music
Topic: How NES Music Was REALLY Composed
Replies: 70
Views: 51863

Nice thread :) Hi everyone! I thought I could share some vintage chiptune code with you. This is the source code for the NES Game Over song of Asterix. All was written with macros . Each macro corresponds to an hexadecimal value or chunk of assembly code, this way it was much easier to program since...