Search found 79 matches

by Grumskiz
Wed Apr 06, 2011 4:30 pm
Forum: Newbie Help Center
Topic: NES Screen coordinates for Sprites
Replies: 9
Views: 3748

Re: NES Screen coordinates for Sprites

People on this board love seeing early-stage stuff, regardless. I'm sure, they do :3 There really just isn't much to see yet... For horizontal, there's 256 pixels, and the sprite-width is 8 pixels,(...) Vertically it's similar except there's only 240 pixels to work with. F0-FF is "offscreen&qu...
by Grumskiz
Wed Apr 06, 2011 3:41 pm
Forum: Newbie Help Center
Topic: NES Screen coordinates for Sprites
Replies: 9
Views: 3748

NES Screen coordinates for Sprites

Hello, I've been looking around on this board for quite a while now, but I didn't really write anything yet. Well, to get started: I'm working on a small game similar to Arkanoid or Breakout that will include some puzzle elements. It is actually in a VERY early stage of development and there is not ...
by Grumskiz
Fri Apr 01, 2011 5:36 pm
Forum: General Stuff
Topic: Bio Force Ape found
Replies: 38
Views: 11114

I like how they actually paid more than 2k $ (moneys) for it.
Always nice to see that some unreleased games are actually enjoyable, unlike Cheetahmen 2 for example.
by Grumskiz
Sat Mar 26, 2011 6:59 pm
Forum: Homebrew Projects
Topic: [Updated 05/08/2011] Adventure Game Demo
Replies: 30
Views: 18518

Really nice demo here! The character movement is really well done already! I like how he jumps, but the acceleration is a little slow. It feels too much like Mario Bros. ^^ Good thing, you don't slide around like the Italian plumber with his slippery rubber boots. Ok, back to topic, the movement is ...