Search found 50 matches
- Sat Aug 27, 2011 3:05 pm
- Forum: NESdev
- Topic: Finding the exact correct aspect ratio for NTSC NES:
- Replies: 21
- Views: 18409
The wiki entry: http://wiki.nesdev.com/w/index.php/Overscan Claims the NES PAR on a 4:3 TV to be 1.143, which would make the 256x240 area equal to 274x240. This seems quite a bit less than the 280~282 we've been finding in most games. Am I misunderstanding that article? I wish whoever wrote it would...
- Sat Aug 27, 2011 12:17 am
- Forum: NESdev
- Topic: Finding the exact correct aspect ratio for NTSC NES:
- Replies: 21
- Views: 18409
- Fri Aug 26, 2011 5:30 pm
- Forum: NESdev
- Topic: Finding the exact correct aspect ratio for NTSC NES:
- Replies: 21
- Views: 18409
After some more tests with various narrow graphics, I have to concede that there is an 'analog' variance level in expected aspect ratio. It seems each game's programmers used whatever analog 4:3 setting their equipment was at during the graphic design process. I went back and examined Dr. Mario more...
- Fri Aug 26, 2011 12:27 pm
- Forum: NESdev
- Topic: Finding the exact correct aspect ratio for NTSC NES:
- Replies: 21
- Views: 18409
How I know 282 is the most accurate was the cross-verification with emulated Metroid. Seriously, what are the odds that my LCD TV just happens to make the morph ball PERFECTLY circular when applied to emulated Metroid? No other figure makes that happen. Not 280, not 288, not 290, but EXACTLY 282. Fu...
- Fri Aug 26, 2011 3:44 am
- Forum: NESdev
- Topic: Finding the exact correct aspect ratio for NTSC NES:
- Replies: 21
- Views: 18409
Finding the exact correct aspect ratio for NTSC NES:
Ended up finding these forums from doing google searches on the subject. I found there was a lot of different opinions and different technical data depending on who you ask, so I decided to set about determining it myself. Here's what I did: 1. I hooked up my front-loading NES to my Sony 55-inch LED...