Search found 476 matches

by bazz
Tue Sep 20, 2011 9:36 am
Forum: SNESdev
Topic: Questions on Wiring 32Mb TSOP Flash
Replies: 20
Views: 8175

In wiring my 32 Mbit flash.. I feel that I may have to wire another decoder to see if A15 is high -> Enable ROM again/disable /CS and vice versa.. does this sound about right???
by bazz
Tue Sep 20, 2011 12:13 am
Forum: SNESdev
Topic: Questions on Wiring 32Mb TSOP Flash
Replies: 20
Views: 8175

Ok something new I don't understand. Teh SRAM is decoded to $70:0000 Now, with the address decoder operating the way we have shown, how is the ROM getting mapped at $70:8000?? I ran the super mario world in Super Sleuth and the bus shows ROM there.. Is this correct?? But how? The address decoder che...
by bazz
Mon Sep 19, 2011 11:01 am
Forum: SNESdev
Topic: Super Metroid is LoRom, but uses A15??
Replies: 5
Views: 2654

thanks tepples.. ^_^
by bazz
Mon Sep 19, 2011 10:57 am
Forum: SNESdev
Topic: Super Metroid is LoRom, but uses A15??
Replies: 5
Views: 2654

by bazz
Mon Sep 19, 2011 10:48 am
Forum: SNESdev
Topic: How KON and KOF registers of DSP work?
Replies: 9
Views: 3230

i have tested my prog on real hardware too mate ;)
by bazz
Mon Sep 19, 2011 3:58 am
Forum: SNESdev
Topic: Super Metroid is LoRom, but uses A15??
Replies: 5
Views: 2654

o.m.g it's for the MAD-1 .. ok got it

but 32 mb on lorom? how? This is truly "mixed" lorom+hirom correct?? why not just hirom??? They must be accessing lower half of banks $40 upwards. well really $C0 upwards cause its fastrom..
by bazz
Mon Sep 19, 2011 3:50 am
Forum: SNESdev
Topic: Super Metroid is LoRom, but uses A15??
Replies: 5
Views: 2654

Super Metroid is LoRom, but uses A15??

I don't get it... Isn't that what LoRom is all about, neglecting A15? http://www.snescentral.com/pcb.php?id=0885&num=0&side=front First thing I thought was that it is Fast ROM so it must be using the extra banks at the end for 32Mbit.. But you can see on the cart that A23 is Not Connected, s...
by bazz
Mon Sep 19, 2011 3:41 am
Forum: SNESdev
Topic: How KON and KOF registers of DSP work?
Replies: 9
Views: 3230

Shiru, I made a Test program that is a GUI for the Nintendo Sound Driver called 'Kankichi' YOu may find it useful.. Try it out.

You can play with the DSP register and see visual data real time on the SNES...

Bazz's Sound GUI
Image
by bazz
Sun Sep 18, 2011 10:17 pm
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

NEVERMIND I GOT IT TO WORK :D http://4.bp.blogspot.com/-oiEzxCcY_3k/TnUl0odMGII/AAAAAAAAAIs/cvh-CIfAVKo/s400/IMG_0584.JPG .. http://1.bp.blogspot.com/-gXAU-07MSKQ/TnbOkr99ldI/AAAAAAAAAI4/r6dsdR5cKYA/s1600/Screen+shot+2011-09-19+at+1.09.06+AM.png The picture on the left is a little old... I added mor...
by bazz
Sun Sep 18, 2011 4:52 pm
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

kyuusaku, that is great thanks, I want you to hear about my project. I have a Gameboy Cartridge Flasher that uses USB. and I am trying to forward thru an MBC5 cartridge to SNES connector so I can operate my own custom Flash cart. Before I do that I am trying to read the ROM header on my Super Mario ...
by bazz
Sun Sep 18, 2011 12:26 am
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

you are talking as if we are programming from inside SNES.. No, I am using a device which I plug my SNES cart in to read the ROM.. So I am wondering what the ACTUAL rom address are..

if they are different, I want to know the process SNES uses to map memory, I want to know how Address Bus is used...
by bazz
Sat Sep 17, 2011 10:49 pm
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

The memory map is determined by the hardware that decodes signals to know what hardware needs to respond to an address. LoROM maps 32K banks in each bank. HiROM maps 64K in each bank. However in certain banks (banks under $80?) I think only the last 32K of each bank is available. Meaning if you acc...
by bazz
Sat Sep 17, 2011 12:40 pm
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

infinitesneslives - i follow except on the part that explains CE vs. A15. Maybe explaining why A15 is used in HiRom would help??? tepples - sorry, not familiar The thing is that I have never actually learned about memory mapping address decoding etc etc. till the past couple weeks working on this el...
by bazz
Sat Sep 17, 2011 12:32 am
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

and as far as Lorom, what further confuses me is that A15 is NC (which is kept permanent high?) So how is it so that the ROM address $0000 is used? wouldn't it always be $8000+?? or is it the other way around and ROM xx:$8000-$ffff can never be accessed??
by bazz
Sat Sep 17, 2011 12:04 am
Forum: SNESdev
Topic: Actual ROM address vs. SNES ROM Address
Replies: 12
Views: 5691

Actual ROM address vs. SNES ROM Address

I am asking a quick question ( i believe ) What is the correlation between actual address in ROM chip in comparison to SNES Mapped ROM address, and what is the explanation behind this correlation??? I am not sure if / how / why in a LoRom model, the rOM at $8000 in SNES map is from actual ROM $0000....