Search found 39 matches

by Beeper
Tue Dec 20, 2011 8:24 am
Forum: Newbie Help Center
Topic: NTSC filter
Replies: 28
Views: 9112

But it is not accurate if it does not emulate composite CRT on LCDs properly.
by Beeper
Tue Dec 20, 2011 12:30 am
Forum: Newbie Help Center
Topic: NTSC filter
Replies: 28
Views: 9112

NTSC filter

Why is the NTSC filter in Nestopia so blurry? I remember playing my friend's famiclone (those are usually NTSC consoles forced to PAL, I;m in Slovakia, Europe) and not even that had such a blurry picture. Maybe this is the way it would look like if you put your head 5 cm from the TV, but not at norm...
by Beeper
Mon Dec 19, 2011 12:25 am
Forum: Other Retro Dev
Topic: Intellivision's CP1610 CPU
Replies: 15
Views: 13590

How does the Intellivision's 894 Khz (NTSC)/1 Mhz (PAL) CP1610 CPU compare to a 1 Mhz MOS 6502 or 3.58 Mhz Z80?
by Beeper
Fri Dec 16, 2011 3:57 am
Forum: Other Retro Dev
Topic: Intellivision's CP1610 CPU
Replies: 15
Views: 13590

Intellivision's CP1610 CPU

As we know, Intellivision has an General Instrument CP1610 16-bit CPU, although running at only 895 Khz. How does this CPU compare to the more common 6502 and Z80 processors?
by Beeper
Sat Dec 10, 2011 8:31 am
Forum: Newbie Help Center
Topic: Crisis Force and Summer Carnival '92 - Recca
Replies: 25
Views: 10367

Thanks, because a dumbass here http://www.youtube.com/watch?v=R5qHlKx2w68 wrote this: @atari67 I never said it was, but both are computers. It just happens the NES is a computer with hardware on par of something from the mid 70s launching in the mid 80s. Nintendo had to pull a profit on it and make...
by Beeper
Thu Dec 01, 2011 10:48 am
Forum: Newbie Help Center
Topic: Crisis Force and Summer Carnival '92 - Recca
Replies: 25
Views: 10367

Are there any shooters of this speed, technological advancement and difficulty available for pre-486 PC, Amiga or 8-bit home computers (C64, Atari 8-bit etc.)?
by Beeper
Thu Dec 01, 2011 9:50 am
Forum: Newbie Help Center
Topic: Crisis Force and Summer Carnival '92 - Recca
Replies: 25
Views: 10367

ROM is used to store code and data, RAM is used for variables and arrays. It's not like on the MS-DOS PC, where the code and data need to fit in RAM. Some games put 8k extra RAM on the cartridge. Sometimes, it's backed by a battery for saved games. It can also be without a battery, where it's used ...
by Beeper
Thu Dec 01, 2011 8:52 am
Forum: Newbie Help Center
Topic: Crisis Force and Summer Carnival '92 - Recca
Replies: 25
Views: 10367

Considering that NES has only 2 KB of RAM, does it mean that it uses ROM on cartridge in place of of RAM? Because there are systems with 640 KB RAM that still don't do what NES is capable of.
by Beeper
Thu Dec 01, 2011 8:01 am
Forum: Newbie Help Center
Topic: Crisis Force and Summer Carnival '92 - Recca
Replies: 25
Views: 10367

Crisis Force and Summer Carnival '92 - Recca

I'm amazed at these 2 games and my question is - did they use any additional hardware in the cartridge? Or even additional processors?