Search found 352 matches

by ShaneM
Thu Aug 28, 2014 9:05 am
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 171
Views: 147521

Re: SMB1 SRAM Plus (FDS hack)

Shoot. Sorry; I forgot to mention to patch it to an SMB2J ROM that's 65,000 bytes. Heh. :oops: :lol:
by ShaneM
Wed Aug 27, 2014 11:25 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 171
Views: 147521

Re: SMB1 SRAM Plus (FDS hack)

It's here! 100% glitch free and fully stable, with all the glitch fixes and beta features I made on SMB2J SRAM Plus. As an added bonus, I've included SMB2J SRAM Plus on Side B of this game disk! (See the emulation guide within the Nestopia folder for more info on switching Disk Sides within emulatio...
by ShaneM
Tue Aug 26, 2014 11:34 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 171
Views: 147521

Re: SMB1 SRAM Plus (FDS hack)

Oh. Before I forget. I'm going to add the code I NOP'd to minus Worlds A-D. I'm sharing this now because I'm starting a new job soon and may forget to share this when I give the patch. This re-adds these Worlds if your hack calls for more than 9 Worlds, simply enter this code I got rid of by means o...
by ShaneM
Tue Aug 26, 2014 8:40 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 171
Views: 147521

Re: SMB1 SRAM Plus (FDS hack)

Is this still FDS, or is it cart? If someone can make a cart patch for the SMB2J disassembly, this just might be the key to making the 21-world monster that I've been requesting on IRC. This is FDS. I know that Shiru(?) made an MMC3 port of SMB2J. He released source code. That means that all my cha...
by ShaneM
Tue Aug 26, 2014 3:50 pm
Forum: Homebrew Projects
Topic: SMB1 + SMB2J SRAM Plus (FDS hack)
Replies: 171
Views: 147521

SMB1 + SMB2J SRAM Plus (FDS hack)

It's a hack of SMB2J that brings all the level designs and other various data over from SMB1. I hear all this hype from many other forums of people wanting to add SMB2J stuff to SMB1, such as Wind, Upside-Down Piranha Plants, more Worlds, etc. So I did something about it. I thought to myself: If the...
by ShaneM
Tue Aug 26, 2014 1:15 am
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

Re: SMB2J SRAM Plus

I usually visit TCRF. I recently found that they added an SMB2J page that wasn't there two weeks ago. It's interesting that the only thing listed there are the beta tiles that I found. Wonder if they "borrowed" this from me? Anyway, thought it was cool and relevant, since I'm the first per...
by ShaneM
Mon Aug 25, 2014 6:19 pm
Forum: NESdev
Topic: FDS Internal Checksum Question
Replies: 50
Views: 22923

Re: FDS Internal Checksum Question

... .db $fe ;unknown This byte seem to indicate the disk used. $fe = white disk, $ff = blue disk, $00 = yellow disk @overload I think you are correct on that. Good find! I wonder what hex number black disks were given? I may need to look up which games used black disks later. @Everyone I uploading ...
by ShaneM
Fri Aug 22, 2014 10:03 pm
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

Re: SMB2J SRAM Plus

Here it is. I've finished testing this early. I've inserted one last glitch fix dealing with platforms after looking at a YT video of a glitch I was unaware of. This fix was added at the very end of testing. But it should work 100%. I stand behind the quality of my work with confidence. I've also PM...
by ShaneM
Wed Aug 20, 2014 3:45 pm
Forum: NESdev
Topic: FDS Internal Checksum Question
Replies: 50
Views: 22923

Re: FDS Internal Checksum Question

Wait! He's right. They DO all start with 49... http://brog.engrish.com/wp-content/uploads/2009/11/barcode-image2.jpg Maybe that's why that guy on the Japanese site drew that conclusion? But I still doubt that's even a country code for this reason. I own two brand new, sealed FDS disks. One of SMB1 a...
by ShaneM
Wed Aug 20, 2014 11:47 am
Forum: NESdev
Topic: FDS Internal Checksum Question
Replies: 50
Views: 22923

Re: FDS Internal Checksum Question

80sFREAK wrote:
koitsu wrote: Don't ask me why $49 is Japan. There may be some reason behind it but I simply don't know..
Barcode in BCD format ? :?
I would be interested in knowing what kind of algorithm you used to draw that conclusion. Thanks.
by ShaneM
Wed Aug 20, 2014 12:58 am
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

Re: SMB2J SRAM Plus

Kasumi, let's get one thing clear, okay. All you've done here is stir up drama and unnecessary garbage. You follow me stocking me on other forums with the same deal. You follow my posts etc. You memorize dates to PMs and what not. This is all very obsessive. Did you mention the fact that I *paid* yo...
by ShaneM
Mon Aug 18, 2014 6:42 pm
Forum: NESdev
Topic: FDS Internal Checksum Question
Replies: 50
Views: 22923

Re: FDS Internal Checksum Question

@ccovell

Those 5 unknown byte look similar to Esper Dream v1.0. What was on Side A of that game, anyway?
by ShaneM
Mon Aug 18, 2014 6:33 pm
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

Re: SMB2J SRAM Plus

Well, I didn't want to mention that you did the outdated SRAM part because I didn't want to have any hard feelings where I said it was wasteful, etc. Yes, I was working with better source code. I imported your fixes to doppleganger's disassembly and worked from there. I optimized some of the more wa...
by ShaneM
Mon Aug 18, 2014 2:42 pm
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

Re: SMB2J SRAM Plus

Oh. Since the platform code took me many hours to do, here is the fix to use if anybody wants it. I can share my other ASM fixes, too. If anyone wants them. What I did was optimize 2 codes which gave me over 50 free bytes! Here is the code. The new portions I noted with my name: SetCollisionFlag: ld...
by ShaneM
Mon Aug 18, 2014 2:24 pm
Forum: Homebrew Projects
Topic: SMB2J SRAM Plus
Replies: 11
Views: 6961

SMB2J SRAM Plus

Okay. Before anyone says that this does not belong here, I've already checked with Koitsu and double-checked with Tepples. Description: A long time ago, I hired someone to do some ASM work for me to add SRAM. The issue was, I didn't like the way they did it (it originally saved every time you went t...