Search found 54 matches

by nintendo8
Wed Aug 15, 2012 1:46 pm
Forum: NES Graphics
Topic: NES tile format
Replies: 20
Views: 10367

Re: NES tile format

I am glad to hear that you are adding that feature to famitile I do not want to reinvert the wheel but you editor seems to be totally different then mine. My program is GUI based and written using c++ and FLTK (good gui library) for the gui stuff http://img837.imageshack.us/img837/9730/tileediting.p...
by nintendo8
Wed Aug 15, 2012 7:21 am
Forum: NES Graphics
Topic: NES tile format
Replies: 20
Views: 10367

Re: NES tile format

Thank you It seems like it should not be too hard to add support for the NES. Hope to finish my program soon. Edit: I was browsing the wiki and you call them name tables I called them plane mapping in my post sorry about that. Well either way thanks for the helpful link I am reading more about the P...
by nintendo8
Wed Aug 15, 2012 6:49 am
Forum: NES Graphics
Topic: NES tile format
Replies: 20
Views: 10367

NES tile format

Hello Everyone, I am making a tile editor and tile map editor that currently only supports the sega genesis. The way it works is it stores a true color tile and it will automatically reduce it to the selected palette (There will be a choice of dithering algorithms or no dithering at all right now it...
by nintendo8
Mon Aug 06, 2012 8:43 am
Forum: Other Retro Dev
Topic: Goplanes
Replies: 24
Views: 15086

Re: Goplanes

Glad to hear that you got it fixed.
by nintendo8
Sun Jul 15, 2012 6:38 pm
Forum: Other Retro Dev
Topic: Goplanes
Replies: 24
Views: 15086

Ok it works now thank you for fixing it. Also glad to see you got Echo working I do hope the Alignment issue gets fixed because I wish to use Echo in my Sgdk project.
by nintendo8
Sun Jul 15, 2012 6:35 pm
Forum: Other Retro Dev
Topic: Goplanes
Replies: 24
Views: 15086

I clicked on your most recent youtube link got an error that said "An error occurred during validation.
Sorry about that."
I tried the link you posted on the spritesmind forum and got the same thing.
Did you forget to copy paste the last letter in the link?
by nintendo8
Wed Jul 11, 2012 2:04 pm
Forum: NES Hardware and Flash Equipment
Topic: SUROM-8192
Replies: 26
Views: 7764

I am personally for new parts because every cart made is more likely to function the same as any other cart sold it is important to give all customers the same experience and with donor carts one cart could be in like new condition and the other could have been inserted and taken out of the system s...
by nintendo8
Wed Jul 11, 2012 7:35 am
Forum: NES Music
Topic: NES 7bit pcm to 8bit pcm (update)
Replies: 5
Views: 3104

Thank you for your suggestions I have added the ability to drag and drop a file onto the program it will simply add _output before the file extension and I renamed the exe file to nes7to8pcm.exe so if you want to run this from command line there is less typing.
by nintendo8
Tue Jul 10, 2012 1:47 pm
Forum: NES Music
Topic: NES 7bit pcm to 8bit pcm (update)
Replies: 5
Views: 3104

NES 7bit pcm to 8bit pcm (update)

I wanted to make a parody of action 52 and I needed the "choice your selection now" sample and I found out that bit 7 was always set to zero so the audio did not sound quite right and what this program does it simply bit-shifts the input to the left by one so the audio sounds correct and i...