Search found 6 matches

by DC
Fri Aug 10, 2012 12:03 pm
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Re: Pong tutorial failure

Ok thanks. My brain wanted to subtract :/. Hey 3gengames can you post an example of nmi switching?
by DC
Fri Aug 10, 2012 8:53 am
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Re: Pong tutorial failure

Why do you have to add after you invert the bits?
by DC
Sun Aug 05, 2012 11:31 am
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Re: Pong tutorial failure

Thanks lazigamer I noticed I had a bit of unnecessary code in the checking scoring system. This will be helpful for future reference. Please do post 3gengames.
by DC
Sat Aug 04, 2012 12:31 pm
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Re: Pong tutorial failure

The ball acts spasticly and bounces below the paddle. Urgh... CheckPaddleCollision: LDA ballx SEC SBC #$08 CMP #PADDLE1X BCS CheckPaddleCollisionDone ;;if ball x > left wall, still on screen, skip next section <--BCC changed to BCS LDA bally CLC ADC #$08 CMP paddle1y BCC CheckPaddleCollisionDone ;;i...
by DC
Fri Aug 03, 2012 11:30 am
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Re: Pong tutorial failure

Wow, thanks man. That fixed the freezing problem. Now I can't figure out why the collision won't work. The code works if I comment off parts ex. leave only the if greater than PADDLE1X part. If I leave in all the comparisons the code won't work :/.
by DC
Thu Aug 02, 2012 5:10 pm
Forum: Homebrew Projects
Topic: Pong tutorial failure
Replies: 17
Views: 6949

Pong tutorial failure

I tried to finish bunnyboy's tutorial on nintendoage, but I had some issues. After a game over the game shortly plays and crashes. I can't get the collision date to work either. http://pastebin.com/5X1Us01D I can't figure out either; I've been playing around with the collision data for hours. Please...