Search found 27 matches

by Amini
Tue Sep 18, 2012 7:50 am
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

Hey, I used my old sprite to make a new character that should work with the NES.

Image

Tell me what you think.
by Amini
Tue Sep 18, 2012 7:39 am
Forum: Newbie Help Center
Topic: What programs do you need....
Replies: 27
Views: 7243

Re: What programs do you need....

I made a typical map.

Image

What do you think?

Obviously, it would be much longer, but this is just a demo.
by Amini
Sun Sep 09, 2012 5:09 pm
Forum: Newbie Help Center
Topic: What programs do you need....
Replies: 27
Views: 7243

Re: What programs do you need....

If you post a mock screenshot of what you want a typical level to look like, we might be able to help you design a map format. Alright, I might Be able to do that. EDIT: I made some tiles which are 8x8 and fit into the NES palette (i think), I also added a new character, which I really should be pu...
by Amini
Sun Sep 09, 2012 4:13 pm
Forum: Newbie Help Center
Topic: What programs do you need....
Replies: 27
Views: 7243

Re: What programs do you need....

Thanks You all!

(Nice Grammar me)
by Amini
Sun Sep 09, 2012 3:15 pm
Forum: Newbie Help Center
Topic: What programs do you need....
Replies: 27
Views: 7243

Re: What programs do you need....

Thanks guys, what I'm still a bit confused about is the map making. How do you make one from Scratch? Sorry for the questions, but this is a newbie help center, right?
by Amini
Sun Sep 09, 2012 12:51 pm
Forum: Newbie Help Center
Topic: What programs do you need....
Replies: 27
Views: 7243

What programs do you need....

What Programs are required to make an NES game? For Example, Coding, Map Layout, etc.

Also What products do you need to burn these (or extract) to an NES circuit board?

I've seen tutorials on these, but I am still very confused.
by Amini
Sat Sep 08, 2012 7:47 pm
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

It looks like Mario is in a pike position: hips bent, legs mostly straight. Once you draw your character in a pike at one angle, you can spin him 45, 90, and 135 degrees with rotpixels and then use flipping to get the other 4. Oh, and on the diagonal frames, look at Mario's eyes. He looks ticked of...
by Amini
Sat Sep 08, 2012 6:27 pm
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

HELP!

I decided that 1 jumping frame would be too boring, but I dont have the skill to make this.

Can someone help me turn my sprite into this jump?
Image
by Amini
Sat Sep 08, 2012 9:33 am
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

Dwedit wrote:First thing that came to mind when I saw your new character:
Image

(for those of you who can't identify this character, it's the main character of Clash at Demonhead)
Nice Catch! I actually used him for reference.
by Amini
Sat Sep 08, 2012 8:09 am
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

Yeah, if it's a separation, it should use background color. The typical pattern seen in later games is skin color, light clothes color, dark clothes color that doubles as outline. Look at Super Mario Bros. 3: the overalls are actually black, and the gloves are skin color. Another pattern is seen in...
by Amini
Sat Sep 08, 2012 4:31 am
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Re: Character Frames

You know these have way too many colors for the NES, right? Technically, you can make sprites with more than 3 colors by stacking sprites, but when your frames are 25 pixels wide that means using nearly all of the 8 sprites that are allowed to be displayed per scanline just on your main character, ...
by Amini
Fri Sep 07, 2012 4:56 pm
Forum: NES Graphics
Topic: Character Frames
Replies: 22
Views: 9263

Character Frames

I Made A character for An Upcoming Game I might possibly probably not going to make. http://img821.imageshack.us/img821/4110/framesnes.png I also Made A Video on making the Jumping Frames. (Using a lot of megaman) http://www.youtube.com/watch?v=94a9ZAFCozM&list=UUOdcwytfkFfIp7MB_v9wCAw&index...