Search found 4 matches
- Thu Nov 15, 2012 3:00 pm
- Forum: 2011 NESdev Competition
- Topic: Streemerz bundle
- Replies: 190
- Views: 198160
Re: Streemerz bundle
Arthur Lee here (haha, the formality!), thefox let me know about this project and I'm giving you guys my thumbs up for STREEMERZ.
- Thu Nov 15, 2012 2:55 pm
- Forum: NES Music
- Topic: NSF Note Detection?
- Replies: 7
- Views: 5197
Re: NSF Note Detection?
Got it -- I'll be seeing how much mileage I can get from setting up parameters for frequency and volume changes. Following a chat with thefox, I cleared up some misunderstandings I had about external sound chips as well, which gave me some relief. I don't know that going the NSF Import/Famitracker r...
- Thu Nov 15, 2012 3:38 am
- Forum: NES Music
- Topic: NSF Note Detection?
- Replies: 7
- Views: 5197
Re: NSF Note Detection?
I take it you're more trying to detect when the notes start, instead of detecting the frequency of the notes? Unfortunately there's no one reliable way to do this. Some games will write to $4003 when a new note starts, yes (because writing that register also resets the phase of the pulse channel), ...
- Thu Nov 15, 2012 12:11 am
- Forum: NES Music
- Topic: NSF Note Detection?
- Replies: 7
- Views: 5197
NSF Note Detection?
First, some full disclosure and background -- a few years ago, I wrote a Rockband/Guitar Hero/NES Emulator hybrid called 8-BITar Hero as part of my university digital art coursework. It ran alongside a modified version of FCEUX and generated note tracks in real time by monitoring 4003/4007/400B (hav...