Search found 4 matches

by Mr. Podunkian
Thu Nov 15, 2012 3:00 pm
Forum: 2011 NESdev Competition
Topic: Streemerz bundle
Replies: 190
Views: 198160

Re: Streemerz bundle

Arthur Lee here (haha, the formality!), thefox let me know about this project and I'm giving you guys my thumbs up for STREEMERZ.
by Mr. Podunkian
Thu Nov 15, 2012 2:55 pm
Forum: NES Music
Topic: NSF Note Detection?
Replies: 7
Views: 5197

Re: NSF Note Detection?

Got it -- I'll be seeing how much mileage I can get from setting up parameters for frequency and volume changes. Following a chat with thefox, I cleared up some misunderstandings I had about external sound chips as well, which gave me some relief. I don't know that going the NSF Import/Famitracker r...
by Mr. Podunkian
Thu Nov 15, 2012 3:38 am
Forum: NES Music
Topic: NSF Note Detection?
Replies: 7
Views: 5197

Re: NSF Note Detection?

I take it you're more trying to detect when the notes start, instead of detecting the frequency of the notes? Unfortunately there's no one reliable way to do this. Some games will write to $4003 when a new note starts, yes (because writing that register also resets the phase of the pulse channel), ...
by Mr. Podunkian
Thu Nov 15, 2012 12:11 am
Forum: NES Music
Topic: NSF Note Detection?
Replies: 7
Views: 5197

NSF Note Detection?

First, some full disclosure and background -- a few years ago, I wrote a Rockband/Guitar Hero/NES Emulator hybrid called 8-BITar Hero as part of my university digital art coursework. It ran alongside a modified version of FCEUX and generated note tracks in real time by monitoring 4003/4007/400B (hav...