Search found 9 matches
- Mon Jul 30, 2018 10:31 pm
- Forum: SNESdev
- Topic: SA1 without SRAM?
- Replies: 10
- Views: 8506
Re: SA1 without SRAM?
Sound and seems all good, but its still a bit gibberish for my current understanding :D Is it OK if i list it under its own section something like this: SA-1 (without SRAM): ================== Pachi-Slot Monogatari - PAL Kougyou Special - Pachisuro Palusupe (Pachislo Story) (J) Pachinco game. *The g...
- Mon Jul 30, 2018 9:13 pm
- Forum: SNESdev
- Topic: SA1 without SRAM?
- Replies: 10
- Views: 8506
Re: SA-1 without SRAM?
Sorry for the blurry image, its still early morning in here. I got some better pictures with more light now. It is a bit hard to trace the power with eye, but i measured it and it goes to pin 101 of the SA-1 from C5 (MM1026AF pin 7), and to pin 100 of the SA-1 from pin 6 on MM1026AF (via jump trace ...
- Mon Jul 30, 2018 8:26 pm
- Forum: SNESdev
- Topic: SA1 without SRAM?
- Replies: 10
- Views: 8506
Re: SA-1 without SRAM?
I have most of the special chips. I wrote the list. Here is the picture of the board:


- Sun Jul 29, 2018 12:33 pm
- Forum: NES Hardware and Flash Equipment
- Topic: NES playing VS Super Mario Bros
- Replies: 8
- Views: 7861
Re: NES playing VS Super Mario Bros
I was planning to design multi / flashcart based on these instructions but it never got anywhere. Here is the schematics for it if anyone else is interested:

Blue connector lines are for Famicart and the boxed one are for NES.

Blue connector lines are for Famicart and the boxed one are for NES.
- Sun Jul 29, 2018 12:23 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Correct Famicom AV mod
- Replies: 29
- Views: 38479
Re: Correct Famicom AV mod
Seems like i need to try this out. Is there any recommended good point to add variable resistor for brightness adjustment?
- Sun Jul 29, 2018 8:16 am
- Forum: SNESdev
- Topic: Super UFO Pro 8 hardware & USB info/tools
- Replies: 2
- Views: 13423
Re: Super UFO Pro 8 hardware & USB info/tools
I would also be interested on all programs and documentation on the Super UFO. Here is some stuff i have found so far: Wazoku's programs Contains fix for the 9.3A update and Memory cassette / Nintendo power rewriting program, etc. Homepage Contains drivers, manual and 9.2A update. UFO manager Patchi...
- Sat Jul 28, 2018 3:07 pm
- Forum: SNESdev
- Topic: How to program a NINTENDO POWER Cartridge ?
- Replies: 210
- Views: 164882
Re: How to program a NINTENDO POWER Cartridge ?
Seems like this can be done with "Super Ufo Pro 8". Here is the instructions and programs for it: Rewriting Menu entry offset Source page and other stuff for Super Ufo I would be very happy to see some more clearer and simplified English instructions on this for regular us people..:D I wou...
- Tue Mar 26, 2013 1:45 am
- Forum: NES Hardware and Flash Equipment
- Topic: 1989 famicom with true rgb, s-video, stereo sound
- Replies: 37
- Views: 9437
Re: 1989 famicom with true rgb, s-video, stereo sound
Thanks! That same diagram was the only thing i could find about the subject too.. But cause im making this with VGS Subor D21 (Famicom Clone), i was little confused about the Top loader motherboard.. I still need to figure out the Four score and Multitap difference problem. Seems like there is no ea...
- Mon Mar 25, 2013 2:13 am
- Forum: NES Hardware and Flash Equipment
- Topic: 1989 famicom with true rgb, s-video, stereo sound
- Replies: 37
- Views: 9437
Re: 1989 famicom with true rgb, s-video, stereo sound
Thank you very much for the controller pinout! But does this support the four score adapter and zapper? Seems like you need to add atleast the (player 2) Joypad 2 D4 (pin 4) and D3 (pin 5) from expansion port. To make zapper work? Do i make the same connection for Joypad 1 (player 1) also? Or are th...