Search found 10 matches
- Wed Jul 10, 2013 5:26 am
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
That plus the fact that you can wear-level flash by overprovisioning. Use a 256Kx8 flash with an 8-position rotary DIP switch controlling A17-15, and you get eight times the write endurance. another good idea! fwiw, the roms are socketed in my dev cart so they can be easily replaceable. if were to ...
- Tue Jul 09, 2013 8:23 pm
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
i have plenty of different types of memory, and I do plan to experiment with them to find the best options. I have tons of eproms, but the goal of my cartridge is quick programming times. So i'll save the eproms (and proms for that matter) for when projects are more complete. The arduino is a very g...
- Tue Jul 09, 2013 1:42 pm
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
Another thing you could do to speed up programming is simulate the volatility of RAM by starting to erase each build after you're done testing it. Send an erase command while you're editing an assembly language file, and then by the time you've finished editing, compiling, and linking the program, ...
- Tue Jul 09, 2013 5:42 am
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
as of now, 10 seconds is for writing to the entire chip. ideally, as you keep writing to the chip it should only change what needs to be changed. i know the problem here is that any additional code that is added in will have to push all the code after that back some number of addresses, thus causing...
- Mon Jul 08, 2013 7:23 pm
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
By tools, I don't mean just software, I jump around between compilers. But my hardware setup. It's not revolutionary, but it works for me :) My dev cart is one that can remain in the console while being programmed. Right now there is a small external programmer (arduino based) that connects to the c...
- Mon Jul 08, 2013 12:15 pm
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Re: Nes Development Kit
this idea honestly stemmed from the use of my own development tools that I have created/have been working on. I wouldn't start a kickstarter without at least one kit done. I agree with what you said about how it's crazy how some people back kickstarters without any evidence that the product has been...
- Mon Jul 08, 2013 11:20 am
- Forum: NESdev
- Topic: Nes Development Kit
- Replies: 25
- Views: 6120
Nes Development Kit
Hey all. New to the nesdev forum. I have posted this on another forum to gauge interest and would love to some feedback from members of nesdev! This idea has run through my mind a few times since I have started working on my most recent project. I was wondering what the interest would be in an NES d...
- Sun Jul 07, 2013 5:22 pm
- Forum: Homebrew Projects
- Topic: NES Game Project #1
- Replies: 36
- Views: 13607
Re: NES Game Project #1
wow, some weird glitch? i was replying to a completely different thread, why did it show up here!?
- Sun Jul 07, 2013 4:55 pm
- Forum: Homebrew Projects
- Topic: NES Game Project #1
- Replies: 36
- Views: 13607
Re: NES Game Project #1
Hey everyone, I'm sonder's parter in this project. I would be interested in whatever those emails said! I think I will try getting in contact with Nintendo of America this week, even though we aren't in any position to be releasing a product, I would like to see if I can get a hold of someone, and a...
- Mon Jul 01, 2013 1:52 pm
- Forum: NES Hardware and Flash Equipment
- Topic: EEPROM sizes ...
- Replies: 3
- Views: 1580
Re: EEPROM sizes ...
I'm sonder's partner in this project. I just didn't explain this properly so there was some miscommunication on my part :roll: . The eeprom can hold 32768 bytes. 32768 / 1024 = 32K. The chip is 256k with a wordsize of 8 bits. Also, I've got plenty of experience working with memory. I am interested i...