Search found 32 matches
- Fri Jan 03, 2014 6:03 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
I just wrote a small ROM to display a custom text sent by the server. Works.
- Thu Jan 02, 2014 12:59 pm
- Forum: SNESdev
- Topic: SNES grid test pattern
- Replies: 25
- Views: 9280
Re: SNES grid test pattern
The one I wrote and posted also works on hardware, shows squares (not rectangles), and doesn't need to be patched to keep showing the grid. Anyways: it's cool to have this little piece of Nintendo history working on real hardware again, or not? :P And yes, your code works fine. So does the tech dem...
- Thu Jan 02, 2014 10:52 am
- Forum: SNESdev
- Topic: SNES grid test pattern
- Replies: 25
- Views: 9280
Re: SNES grid test pattern
And yes, I almost forgot about this one. See Attachment.marvelus10 wrote:Is there any sort of grid pattern test available for the SNES other than this one?
- Thu Jan 02, 2014 10:38 am
- Forum: SNESdev
- Topic: SNES grid test pattern
- Replies: 25
- Views: 9280
Re: SNES grid test pattern
Today I went looking for some sort of grid pattern test for my SNES, I wanted to try and calibrate my TV with it. I found this, http://www.nintendoplayer.com/unreleased/dsp-1/ unfortunitely it did not work with my SD2SNES all I got was a half blue screen. I talked to ikari_01 and he told me how to ...
- Wed Jan 01, 2014 4:18 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
http://snesoip.de/
User: demo
Password: demo
New web interface for the upcoming server concept. Fully functional.
Next: Server/Firmware integration.
User: demo
Password: demo
New web interface for the upcoming server concept. Fully functional.
Next: Server/Firmware integration.
- Tue Dec 31, 2013 2:01 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
We're currently working on a different server/client concept. Of course, sync would still be a problem but it's probably a step into the right direction. And we did some experiments with custom homebrew too. This is quite interesting because it could be used to transfer custom data from the server. ...
- Sun Sep 08, 2013 11:59 am
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
Some real internet gameplay comparison:
https://vimeo.com/74037954
PS: As I said before; this isn't the only possible application for this project. But it was a good starting point.
https://vimeo.com/74037954
PS: As I said before; this isn't the only possible application for this project. But it was a good starting point.
- Wed Sep 04, 2013 5:15 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
Interesting. How does this PS/2 keyboard adapter interface to the SNES? I wonder whether this would be useful for the NES as well, especially considering another member who's a real big fan of the Famicom keyboard. I know it wouldn't be binary-compatible with software expecting the Famicom keyboard...
- Wed Sep 04, 2013 4:22 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
https://github.com/mupfelofen-de/SNESoI ... n/keyboard
https://github.com/mupfelofen-de/SNESoI ... totype.jpg
Every hacker needs a keybord, right?
https://github.com/mupfelofen-de/SNESoI ... totype.jpg
Every hacker needs a keybord, right?
- Mon Sep 02, 2013 1:10 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
The project is now on GitHub: https://github.com/mupfelofen-de/SNESoIP
Greetings
Michael
PS: If you like this project, please donate to support further development. Thanks!
Greetings
Michael
PS: If you like this project, please donate to support further development. Thanks!
- Mon Sep 02, 2013 3:34 am
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
Cool project, although I can't say your videos are meaningful at all. :) Edit: Stuttgart? That's where I was born. :D Thank you. And they're not ment to be meaningful. It's just a demonstration. You where born in Stuttgart and left voluntarily? Sorry, but I can't believe that. :P I'm assuming the r...
- Sun Sep 01, 2013 11:56 am
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
- Sat Aug 31, 2013 12:26 pm
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
The tester accidently played in 60hz mode. Now we successfully played through the first two levels of Zombies ate my neighbours.
We also did some measurement with a custom ROM: we get an delay of 2-4 frames but after a few inputs, everything is in sync again. Success!
We also did some measurement with a custom ROM: we get an delay of 2-4 frames but after a few inputs, everything is in sync again. Success!
- Sat Aug 31, 2013 8:38 am
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
- Sat Aug 31, 2013 2:37 am
- Forum: SNESdev
- Topic: SNESoIP: The SNES ethernet adapter
- Replies: 42
- Views: 34645
Re: SNESoIP: The SNES ethernet adapter
Thank you guys.
PS: The second prototype has just arrived and i will probably start testing later this day. If it work as expected, I will upload the project files to GitHub.
PS: The second prototype has just arrived and i will probably start testing later this day. If it work as expected, I will upload the project files to GitHub.