Search found 133 matches
- Fri Sep 12, 2014 8:16 am
- Forum: General Stuff
- Topic: InfiniteLives: Anyone have his contact info?
- Replies: 8
- Views: 4246
Re: InfiniteLives: Anyone have his contact info?
Thanks for the reply. He is finding time to ship items, so I would think he is checking his email. These have to be different height clips or something. Do you have a link to the ones you speak of? If worse comes to worse I will just solder in new ones. I will also post a pic soon. I am familiar wi...
- Thu Sep 11, 2014 5:01 pm
- Forum: General Stuff
- Topic: InfiniteLives: Anyone have his contact info?
- Replies: 8
- Views: 4246
Re: InfiniteLives: Anyone have his contact info?
Hi and welcome jforrest1980, I can't speak for Paul but I believe he has been moving; based on a note on another site. It has been my experience that if you contact the email @ his store site you will get a response sooner or later. Sounds like you are in the 'or later' category atm; sorry to hear, ...
- Sun Sep 07, 2014 2:25 pm
- Forum: NES Hardware and Flash Equipment
- Topic: Kazzo USB rom dumper / dev cart programmer
- Replies: 711
- Views: 447758
Re: Kazzo USB rom dumper / dev cart programmer
The kazzo page states that the SNES connectors cannot dump SNES games. Is there anything known about if it can dump SNES prototype cartridges? Someone on another forum claims that it can do so (and better than the Retrode, for that matter). I'd like verification of this, and I'll probably buy one m...
- Sun Aug 31, 2014 12:41 pm
- Forum: NESdev
- Topic: About standard controller reread
- Replies: 3
- Views: 1847
Re: About standard controller reread
Hello, everyone. I searched "reread" and didn't find the target. So I post it. Turbo A turbo controller such as the NES Max or NES Advantage is read just like a standard controller, but the user can switch some of its buttons to be toggled by an oscillator. Such an oscillator turns the bu...
- Sat Jul 26, 2014 2:46 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
OK will give that a try, Thanks.tepples wrote:I used da65 (from the makers of cc65) to recover my DPCM Split demo after a laptop died and all I had was the .nes binary.yogi wrote:Looking for a stand alone disassembler.
- Sat Jul 26, 2014 2:11 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
Hi Ya, Yogi, while your goal (at the moment) seems to be pack a lot of songs on a cartridge, I wanted mostly to get the "in driver" banking working so I could play the longer, bigger songs. Your efforts are greatly appreciated; I have barely scratched the surface of the NSF format and am t...
- Thu Jul 24, 2014 6:34 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
If you put the display list at $6000, some playback engine will probably end up trashing it there too. You might need to make it configurable per NSF. That is a good point, is there any ram that is un-molested by NSF play routines? As l_oliveira noted there is a vast gray area as to what a NSF can ...
- Thu Jul 24, 2014 3:40 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
Hey Guys, You've been busy l_oliveira. ++ on the Sunsoft 5B :) With INL's flash cart this would be killer! The N163 sounds so good, may have to go hunting on Ebay for a donor cart. Looked over the code but will need a closer look for an indepth understanding. Lik'en It Been working on another previe...
- Tue Jul 22, 2014 2:07 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
I understand the need to do multi reads; but the fourth read is not used for anything. Is it just a wait loop? The fourth read places the controller byte into NewButtons (in this case). The value gets compared to later on with CMP NewButtons. Hey Thefox, sorry, I missed that in the ReadController S...
- Tue Jul 22, 2014 12:55 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
Here's the DPCM-safe code I use in my own projects, extracted from my project template . It handles both player 1 and player 2 as well as Famicom expansion controllers. And because it reads only twice, it takes nearly constant time unlike some routines that read repeatedly and wait for it to settle...
- Tue Jul 22, 2014 12:46 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
EDIT: just noticed that your NES doesn't actually change the song, just moves the sprite. Was this your intent? Yes, I was using a 1 song NSF and issuing a music change command would crash the playback driver. That patch on the code was intended to stop the change music command from crashing the so...
- Tue Jul 22, 2014 10:04 am
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
From your 4th test rom ControllerTest: ;EDIT: JSR ReadController ; ReadController: returns in A AND NewButtons STA NewButtons3 ; First Read Val JSR ReadController PHA ; Stack has Second Read Val JSR ReadController STA NewButtons2 ; Third Read Val JSR ReadController ; Fourth Read in NewButtons PLA ; ...
- Tue Jul 22, 2014 9:39 am
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
Thanks man, I'll look it over but my code is working with the new controller Read code I posted.
Yogi
Yogi
- Tue Jul 22, 2014 9:14 am
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
I've been testing blargg's "DPCM resistant" controller read code and it doesn't help at all with this problem. If your solution works for the controller issue, it still creates a problem, which is holding up the processor during NMI processing.... Fortunately that problem is of easy solut...
- Sun Jul 20, 2014 8:41 pm
- Forum: NES Music
- Topic: Preview of my modded VegaPlay
- Replies: 72
- Views: 25276
Re: Preview of my modded VegaPlay
So wahoo \o/ fixed the Read routines. Controller1Test: ; Check Controller 1 till we get matching reads in a row LDA NewButtons ; Get last pass button state STA OldButtons ; Save to OldButtons Chk_Loop1: ; Read Controller till we get two consecutive matching reads LDA NewButtons STA LastPass ; save c...