Search found 6 matches

by Monster704
Wed Feb 26, 2014 10:02 am
Forum: GBDev
Topic: Correctly read addresses
Replies: 4
Views: 3704

Re: Correctly read addresses

First of all I want to thank all of you for your answers. #include <gb/gb.h> #include <stdio.h> #include <stdlib.h> void main() { int *adress; int value; for(;;) { *address = 0x0000; value= *address; } } If I understand correctly, you want to read from some fixed addresses? I guess what you wanted i...
by Monster704
Tue Feb 25, 2014 8:20 am
Forum: GBDev
Topic: Correctly read addresses
Replies: 4
Views: 3704

Correctly read addresses

Hello, it's been a while since my last post. I have updated my circuit a little bit, but it's still not working as I want it to. I added a little picture to show you my current circuit. All 16 address lines of the GameBoy are tied together in groups of 8 to two NANDS. The outputs of the NANDS are co...
by Monster704
Wed Dec 04, 2013 8:47 am
Forum: GBDev
Topic: Gameboy Color address bus
Replies: 7
Views: 4813

Re: Gameboy Color address bus

lidnariq wrote:I'm a little wary of just providing you a solution if this is for your degree work;
I appreciate your dutifulness :D
Anyway...you guys helped me a lot. Next week I will try out some of the things you told me. If I have some new questions or solutions I will post them here!
by Monster704
Tue Dec 03, 2013 2:55 pm
Forum: GBDev
Topic: Gameboy Color address bus
Replies: 7
Views: 4813

Re: Gameboy Color address bus

A schematic would be very helpful! Thank you. Also, we have limited options for our components. Since our project is a degree work, we are not allowed to buy everything (e.g. the I²C USART). We have to come up with our own solutions... I assure you that the outputs of the game boy are active low, sa...
by Monster704
Tue Dec 03, 2013 1:38 pm
Forum: GBDev
Topic: Gameboy Color address bus
Replies: 7
Views: 4813

Re: Gameboy Color address bus

First of all, I want to thank both of you. When you read or write an address that ends in 0, 1, 4, 5, 8, 9, C, or D, A1 becomes 0. When you read or write an address that ends in 2, 3, 6, 7, A, B, E, or F, A1 becomes 1. And if I want A0 become 0 or 1? What are you trying to do by setting A1 to 0 or 1...
by Monster704
Tue Dec 03, 2013 12:25 pm
Forum: GBDev
Topic: Gameboy Color address bus
Replies: 7
Views: 4813

Gameboy Color address bus

Hi there, my friend and I are currently on a project for school. I don't want to get too much into details, but it's about a GPS and air pressure sensor module which sends the data to the gameboy. Currently we have a simple circuit board, just an EPROM connected to the pins on the Gameboy (can be vi...