Search found 84 matches
- Fri Feb 21, 2014 1:57 am
- Forum: General Stuff
- Topic: What schematic/PCB layout tool do you guys use?
- Replies: 7
- Views: 3380
What schematic/PCB layout tool do you guys use?
I was looking at some Eagle tutorials last night and doesn't seem to be cutting it for me. I have an art background and am pretty experienced with Illustrator. I am working on some blog posts and projects and want to include some well designed schematics (ie be able to have greater control of font/c...
- Fri Feb 21, 2014 1:33 am
- Forum: SNESdev
- Topic: About capacitors on SNES boards
- Replies: 11
- Views: 8649
Re: About capacitors on SNES boards
These look great, I like the ad for buyicnow.com
What is going on with those discrete components under the batteries?
Thanks for the info on the caps as well magno.
What is going on with those discrete components under the batteries?
Thanks for the info on the caps as well magno.
- Wed Feb 19, 2014 2:02 am
- Forum: SNESdev
- Topic: About capacitors on SNES boards
- Replies: 11
- Views: 8649
Re: About capacitors on SNES boards
Hey magno, do you have any pictures of the carts you've made anywhere? Just curious
- Wed Feb 12, 2014 1:17 pm
- Forum: SNESdev
- Topic: SNES "Winter Gold FX" PAL -- can it be converted to NTSC?
- Replies: 8
- Views: 5049
Re: SNES "Winter Gold FX" PAL -- can it be converted to NTSC
Winter Gold is sweet, I guess I never came across it because of it not being in America and it being a sports game. mic_ that is a sweet little fix (I haven't messed around with this regional stuff yet, so interesting to know) Markfrizb I really like your adapter boards, I actually just came across ...
- Mon Feb 03, 2014 5:50 pm
- Forum: SNESdev
- Topic: Why no SNES homebrew scene?
- Replies: 460
- Views: 179995
Re: Why no SNES homebrew scene?
So let me try to wrap up the answers to my original post: Assembler reliability and assembly syntax: Use ca65 with blargg's SPC700 macro pack to avoid problems with the discontinued WLA and to regain familiar (to NES/C64/Atari/Apple II coders) 6502 syntax. WAVs: Find some CC-BY or otherwise permiss...
- Thu Jan 30, 2014 4:59 pm
- Forum: SNESdev
- Topic: Is it possible to put "road blasters" on a real cart?
- Replies: 32
- Views: 13318
Re: Is it possible to put "road blasters" on a real cart?
I will agree with byuu about the sound. There's enough documentation about the CGRAM, and the basics of how all the backgrounds work, but the sound is some weird mystery land. Even if you are a programmer and musician, you have to use trackers with the existing tools, which I assume for many non ner...
- Sat Jan 25, 2014 3:13 am
- Forum: SNESdev
- Topic: Is it possible to put "road blasters" on a real cart?
- Replies: 32
- Views: 13318
Re: Is it possible to put "road blasters" on a real cart?
I know that you meant a singular cart as opposed to a "dev" or memory card-based tool, but I think its important to note that the SD2SNES is very real. Besides the engineering exercise of getting it onto a cart, how would getting it onto a cart be "more" real?
- Thu Jan 23, 2014 10:56 am
- Forum: SNESdev
- Topic: Getting SNES SPC program to compile?
- Replies: 2
- Views: 1495
Re: Getting SNES SPC program to compile?
Thanks so much! I was digging around older posts, but must have missed that one or not gone back far enough. It looks to be working on BSNES on my mac at work. I will try assembling it again when I get home later. update: super sweeeet! tested another .spc ("Big Blue" from F-Zero) and it w...
- Wed Jan 22, 2014 9:04 pm
- Forum: SNESdev
- Topic: Getting SNES SPC program to compile?
- Replies: 2
- Views: 1495
Getting SNES SPC program to compile?
Has anyone got this program to assemble and then run correctly? http://en.wikibooks.org/wiki/Super_NES_Programming/Loading_SPC700_programs I have been trying to get it to work, but for some reason the unnamed labels weren't working. I changed them to arbitrary names, and it will assemble but I am no...