Search found 36 matches

by michikaze
Fri Oct 17, 2014 2:19 am
Forum: NESdev
Topic: How to easily create games on NES with BASIC language
Replies: 4
Views: 2620

Re: How to easily create games on NES with BASIC language

6502 assembly is probably the simpliest assembly you can find, really. It's much much more simple and primitive than x86 assembly, and probably than arm assembly (not sure, not tried yet). But yeah, making something in it is probably very slow.
by michikaze
Wed Oct 15, 2014 4:28 am
Forum: NESdev
Topic: [lazy] Can't get this floating point code
Replies: 16
Views: 7238

Re: [lazy] Can't get this floating point code

And new version, this time with add. Wait a few years, and I will get to the interesting stuff.

God, retyping stuff is so hard.
by michikaze
Sat Jul 05, 2014 6:03 am
Forum: NESdev
Topic: [lazy] Can't get this floating point code
Replies: 16
Views: 7238

Re: [talking with myself] Can't get this floating point code

First - you guys are awesome. Second - I'm playing with function "float" now. And trying to comment. Look if you have nothing better to do. Emulator's editor and this forum's formatter have different tab lengths, so it's not pretty... The first part is commented out, because with it, execu...
by michikaze
Tue Jul 01, 2014 8:40 am
Forum: NESdev
Topic: [lazy] Can't get this floating point code
Replies: 16
Views: 7238

Re: [lazy] Can't get this floating point code

Feynman's algorithm ......Please let me to stare at this for a few more days, I'll get this for sure...... Don't get that those numbers in the array are. Hey, google showed something funny: The Feynman Algorithm: Write down the problem. Think real hard. Write down the solution. The Feynman algorith...
by michikaze
Sun Jun 29, 2014 1:00 am
Forum: NESdev
Topic: [lazy] Can't get this floating point code
Replies: 16
Views: 7238

Re: [lazy] Can't get this floating point code

tepples wrote:CORDIC
Nice, thank you!
From wikipedia page I got only how to calculate sine and cosine. But it also methoned that it can be used for exponential functions and logarithms. Huh...
tokumaru wrote:6502 Simulator
Nice, thank you! Going to try soon.
by michikaze
Sat Jun 28, 2014 3:11 am
Forum: NESdev
Topic: [lazy] Can't get this floating point code
Replies: 16
Views: 7238

[lazy] Can't get this floating point code

This code: http://6502.org/source/floats/wozfp1.txt I wandered around aimlessly as usual, and stumbled at this. Happy at the possibility to finally improve my math-fu, I started reading. Then confusion, then lazyness, then this thread. You can either discuss this somehow, or answer questions below m...