Imma self-promote real quick. (It's not a tutorial, though, just gives a taste of the assemblers)mikaelmoizt wrote:There are also some tutorials here on this forum with code snippets depending on what assembler you want to try out.
Search found 375 matches
- Wed Jul 08, 2015 1:38 am
- Forum: Newbie Help Center
- Topic: A programming newb wants to start
- Replies: 38
- Views: 10764
Re: Nice Guy
- Tue Jul 07, 2015 10:47 pm
- Forum: Newbie Help Center
- Topic: A programming newb wants to start
- Replies: 38
- Views: 10764
Re: Nice Guy
Such isn't entirely true. I tried fixing the 6502 version's reliance on operand hinting, and even though my fix works very well, the pull request hasn't been accepted yet, so. XDKhaz wrote:I can only assume WLA does a passable NES assembling as well.
- Tue Jul 07, 2015 10:46 pm
- Forum: Newbie Help Center
- Topic: A programming newb wants to start
- Replies: 38
- Views: 10764
Re: Nice Guy
I wonder if it's any different from Game Maker, because I know how to use that. A little. It's very different. No objects or anything like that. There are sprites and a static background, though, I'll tell you that much. XD Whether you decide to use assembly or C, either way you can use the cc65 co...
- Tue Jul 07, 2015 7:37 pm
- Forum: General Stuff
- Topic: Nice Guy
- Replies: 101
- Views: 19909
Re: Nice Guy
(I've changed it twice since January, blame phpbb for it seeming so sudden).Espozo wrote:(Also, nicklausw, why do you change your profile picture seemingly every two days? I'm just curious.)
- Tue Jul 07, 2015 7:13 pm
- Forum: General Stuff
- Topic: Nice Guy
- Replies: 101
- Views: 19909
Re: Nice Guy
I remember you flailing your hands around like a maniac whenever you got worked up, and you had to be taken out of class for it like a fucking middle schooler! Ever think that maybe he can't help that? I don't do that, and I have Asperger's too. Not every case of Asperger's is the same. Do you seri...
- Tue Jul 07, 2015 6:38 pm
- Forum: General Stuff
- Topic: Nice Guy
- Replies: 101
- Views: 19909
Re: Nice Guy
Ever think that maybe he can't help that?FireballDragon wrote:I remember you flailing your hands around like a maniac whenever you got worked up, and you had to be taken out of class for it like a fucking middle schooler!
- Mon Jul 06, 2015 11:29 pm
- Forum: Newbie Help Center
- Topic: How can I get the source code?
- Replies: 12
- Views: 5241
Re: How can I get the source code?
What about the Mega Man and Zelda hacks available? Wouldn't those guys have needed the source code in order to do the hack? Most hacks just take the existing .nes file, figure out where all the internal data is stored and replace it with what they want. Hacks would be MUCH more flexible if the sour...
- Mon Jul 06, 2015 9:38 pm
- Forum: Newbie Help Center
- Topic: How can I get the source code?
- Replies: 12
- Views: 5241
Re: How can I get the source code?
I imagine it's just generally very difficult to contact programmers from way long ago. Now you have me wanting to try it out myself.
The source code to Prince of Persia on Apple II has been released, if it interests you.
The source code to Prince of Persia on Apple II has been released, if it interests you.
- Mon Jul 06, 2015 1:03 pm
- Forum: NES Graphics
- Topic: NES with color Palettes of different systems
- Replies: 37
- Views: 49330
Re: NES with color Palettes of different systems
None of those screenshots could actually be rendered on the C64 - on the C64 each tile has either only 2 colours or 4 colours but shared by 2 consecutive horizontal pixels (effectively cutting the resolution in half). The C64's screen has 40x25 tiles instead of 32x30 like NES. The C64's sprite capa...
- Mon Jul 06, 2015 2:09 am
- Forum: NES Graphics
- Topic: NES with color Palettes of different systems
- Replies: 37
- Views: 49330
Re: NES with color Palettes of different systems
Might not be all that related, but why is Choujin Sentai Jetman's text in English? Isn't Super Sentai mostly just a Japanese thing?
As for the color palettes, to be honest I didn't even notice the difference with a quick scroll. The C64 now impresses me.
As for the color palettes, to be honest I didn't even notice the difference with a quick scroll. The C64 now impresses me.
- Sun Jul 05, 2015 7:05 pm
- Forum: General Stuff
- Topic: Favorite Final Fantasy
- Replies: 41
- Views: 9674
Re: Favorite Final Fantasy
Update: just beat 9. Officially my new favourite.
The constant random encounters get old, but in the end the game holds lots of morals to it. Same with lots of them, actually.
The constant random encounters get old, but in the end the game holds lots of morals to it. Same with lots of them, actually.
- Tue Jun 30, 2015 2:05 pm
- Forum: General Stuff
- Topic: Simple x86 Code: Does This Look Good?
- Replies: 135
- Views: 23196
Re: Simple x86 Code: Does This Look Good?
Which is partially why I don't use C for making games on older consoles. At least, not for now.tepples wrote:The lack of time and space efficiency of the output of well-known freely distributed C compilers for certain 8- and 16-bit targets, perhaps.
- Tue Jun 30, 2015 8:26 am
- Forum: General Stuff
- Topic: Simple x86 Code: Does This Look Good?
- Replies: 135
- Views: 23196
Re: Simple x86 Code: Does This Look Good?
C (at least, ANSI C) can pretty much be compiled onto anything. What isn't there to like about portability?Espozo wrote:I still don't know why anyone likes C.
- Mon Jun 29, 2015 7:05 pm
- Forum: General Stuff
- Topic: Researchers Train Computer To Create New "Mario Bros" Levels
- Replies: 14
- Views: 3108
Re: Researchers Train Computer To Create New "Mario Bros" Le
Some puzzle games I have worked on also can create levels at random See, at some point in time I was trying to program the Master System to generate Sudoku puzzles. Of course, the outcome of that is quite predictable. I just had to resort to the use of a (syntactically modified) generator, and use ...
- Sun Jun 28, 2015 10:17 am
- Forum: General Stuff
- Topic: Researchers Train Computer To Create New "Mario Bros" Levels
- Replies: 14
- Views: 3108
Re: Researchers Train Computer To Create New "Mario Bros" Le
Wooooooah, Georgia Tech. I'd love to end up there someday, they're geniuses and yet can play sports like crazy.
On the main subject, I like the idea of a level generator. How many video games do you think might have actually used one of them?
On the main subject, I like the idea of a level generator. How many video games do you think might have actually used one of them?