Search found 4 matches

by Holt
Wed Sep 13, 2017 4:00 am
Forum: Other Retro Dev
Topic: Video -- How Toy Story's 3D was programmed
Replies: 7
Views: 7677

Video -- How Toy Story's 3D was programmed

The lead programmer for Toy Story for Mega Drive / Genesis talks about how he programmed its 3D.

Thought this might interest people here. :-)

https://www.youtube.com/watch?v=IhMMK3QLxSM
by Holt
Wed Jul 05, 2017 6:40 am
Forum: General Stuff
Topic: Eurogamer: Why people are still making NES games.
Replies: 23
Views: 5724

Eurogamer: Why people are still making NES games.

http://www.eurogamer.net/articles/2017- ... -nes-games

Thought this article may interest folks here. Tokumaru's NES raycaster's briefly mentioned!
by Holt
Thu Dec 17, 2015 7:13 am
Forum: NES Graphics
Topic: NES 'character-mapped background graphics'
Replies: 12
Views: 9757

NES 'character-mapped background graphics'

Hi all. I've been reading issue 147 of Retro Gamer Magazine. For Mario's 30th anniversary it discusses Mario, his greatest moments, and games developers chime in with their memories/thoughts. David Crane, of Activision fame and a veteran in the games industry, had this to say: "My first reactio...
by Holt
Thu Mar 19, 2015 9:56 am
Forum: SNESdev
Topic: SNES Programing Help 2
Replies: 91
Views: 18314

Re: SNES Programing Help 2

http://problemkaputt.de/fullsnes.htm I use this one. Works well enough for my intentions. Any details in particular you were wondering about? I have three SPC700 assembly (well... two of them use non-native syntax) sound driver examples. SNESGSS (caution, link may not last much longer, given that G...