Search found 512 matches
- Fri Jul 31, 2015 5:33 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
It kinda looks like she's not wearing anything below the waist but thong underwear She has boots. Those are below the waist. :) and after she pulls the sword out, she's not so much walking, but shimmying and shaking her butt. Just saying'. That's kind of the idea. If her sword is sheathed, she can ...
- Fri Jul 31, 2015 5:23 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
How the heck can you animate so fast? I felt like this was taking a while. I dunno if my techniques are the best way but these are some of the things I've been doing: Keeping each frame of a my project as an individual layer in a single file, so I can always flip between my frames and see the previ...
- Fri Jul 31, 2015 4:56 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
Hey ya'll. Still working on this. I've only got a few more animations I want to add before I start working on getting her into a game engine.
Here are some of the new and improved animations. Any thoughts?
Here are some of the new and improved animations. Any thoughts?
- Fri Jul 31, 2015 4:48 pm
- Forum: Newbie Help Center
- Topic: Time Frame for Full Game Development
- Replies: 23
- Views: 7006
Re: Time Frame for Full Game Development
I jumped into 6502 with almost no programming experience beforehand, and although I could get some things done it still doesn't change the fact that I'm not fast enough and I'm not wired for this as much as most of the other people are here. It seems to me that the plus side for 6502 assembly is th...
- Fri Jul 31, 2015 12:25 am
- Forum: NES Hardware and Flash Equipment
- Topic: Where can I buy a PowerPak? Are they discontinued?
- Replies: 13
- Views: 4004
Re: Where can I buy a PowerPak? Are they discontinued?
I don't find any on ebay right now Aren't flash carts forbidden on ebay? They sure don't seem to have anything against sellers spamming ebay with reproduction copies of games which were licensed in the US, for $100-$200 bucks a pop: http://www.ebay.com/itm/NES-Nintendo-Little-Samson-Reproduction-Ga...
- Fri Jul 31, 2015 12:18 am
- Forum: NES Hardware and Flash Equipment
- Topic: Where can I buy a PowerPak? Are they discontinued?
- Replies: 13
- Views: 4004
Re: Where can I buy a PowerPak? Are they discontinued?
Man... I sure hope he makes more. I just got mine a few months ago, and then accidentally shipped it out with a console that I had sold...
No reply when I asked the buyer about it. Sigh...
No reply when I asked the buyer about it. Sigh...
- Thu Jul 30, 2015 10:52 pm
- Forum: Newbie Help Center
- Topic: Time Frame for Full Game Development
- Replies: 23
- Views: 7006
Re: Time Frame for Full Game Development
Thank you everyone for your detailed replies. I've thought a lot about your answers, and I still would like to proceed with my NES development project. Music, you can import MIDI to famitracker, yes, but the midi file needs to be made with a different program. It takes me about an hour for each minu...
- Tue Jul 28, 2015 9:10 pm
- Forum: Newbie Help Center
- Topic: Time Frame for Full Game Development
- Replies: 23
- Views: 7006
Time Frame for Full Game Development
Hello all! Okay, I have a multi-part question, and I know there are a lot of variables so I'm going to do my best to make it answerable. First off, I'm wondering what ends up becoming the bottle-neck on producing a full-scale homebrew game, and why there aren't more full-length new games for the NES...
- Tue Jul 28, 2015 8:02 pm
- Forum: NES Graphics
- Topic: Attemping to create Irem-esque artwork. Does it look good?
- Replies: 17
- Views: 9457
Re: Attemping to create Irem-esque artwork. Does it look goo
Is that Gunforce Battle Fire Engulfed Terror Island? Best game name ever. I tried messing with the sprite a little but didn't like what I ended up coming up with. How about doing a spin-up/spin-down animation (it's up to you if you'd want to actually have a spin-up animation since this would delay f...
- Tue Jul 28, 2015 7:29 pm
- Forum: NES Graphics
- Topic: Attemping to create Irem-esque artwork. Does it look good?
- Replies: 17
- Views: 9457
Re: Attemping to create Irem-esque artwork. Does it look goo
Looks good. Nice start. If you could squeeze on another barrel, I think it would make it a little better. Right now it looks like it would have four barrels, and the miniguns that I've seen have six. I think one of the biggest things that makes the IREM games, and the ones developed by Nazca after b...
- Mon Jul 27, 2015 2:06 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
Added a new frame for the crouch back attack animation. Here are the individual frames for it. That made it a little smoother, but also made it slightly slower vs. a normal attack which was my main intention. Next I'm going to do a new animation for drawing her sword, and figure out how I'm going to...
- Mon Jul 27, 2015 7:57 am
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
Wait, why didn't you just post the newest file you've made? Sorry about that. I posted the first one when I made it, and then kept working on it. I mentioned earlier I was going to hold off of posting the individual frames while I was still tweaking them. Everybody's been so helpful though, so I do...
- Sun Jul 26, 2015 8:33 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
I made the character a bit less wonky looking in my opinion. I think the sword swipes can be improved to look more like the latter ones you made, but I don't feel like doing that right now. You could try to find a color somewhat in between the two, so the eyes and the sword swipe look good. I think...
- Sun Jul 26, 2015 7:23 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
This is the old palette (it was the only picture that was the right size, and it can be easily changed) but the frame without the outlines was fixed (some of the others where actually missing in some random spots) Hey thanks! I'll compare them to the changes I already made. I've probably fixed a lo...
- Sun Jul 26, 2015 7:03 pm
- Forum: NES Graphics
- Topic: First Sprite Designs - Opinions?
- Replies: 131
- Views: 44092
Re: First Sprite Designs - Opinions?
I've had success with the Battletoads technique. With a CHR RAM board, you can load in tiles continuously and switch to the next frame once it's loaded. An 8-tile walk cycle can be loaded in one frame; the sword swing frames with 12-16 tiles would take two frames to load. With Disney-quality 12 fps...