Search found 512 matches
- Fri Jun 03, 2016 4:15 pm
- Forum: General Stuff
- Topic: Character Diversity in *your/our/modern* NES Games
- Replies: 159
- Views: 34951
Re: Character Diversity in *your/our/modern* NES Games
There is a legend, of a man who wished to see an NES homebrew starring a female protagonist which also fit a litany of other criteria. After much exploration, to his dismay, he discovered that the game did not exist. However, all was not lost. While he could not, at that time, enjoy the game which h...
- Fri Jun 03, 2016 8:11 am
- Forum: 2016 NESdev Competition
- Topic: [Progress] Quack - a duck simulator
- Replies: 5
- Views: 12683
Re: [Progress] Quack - a duck simulator
Yes! I've been looking forward to Quack!
It looks great! Nice graphics and I really like the title screen.
It looks great! Nice graphics and I really like the title screen.
- Thu Jun 02, 2016 6:39 pm
- Forum: General Stuff
- Topic: Character Diversity in *your/our/modern* NES Games
- Replies: 159
- Views: 34951
Re: Character Diversity in *your/our/modern* NES Games
Also, about "friends" on these websites, my advice is don't get too close to anyone. There isn't enough you know about other people here. I've met some people in the NESdev community that I'd consider friends. We haven't met in person yet but I intend to keep in touch so no reason that wo...
- Thu Jun 02, 2016 7:35 am
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
So would it be a good idea to target the NES programming tutorial to people who just completed Easy 6502? I'd be curious to see if others feel similarly that this tutorial is a good method of getting some of the foundations of assembly without over-complicating the matter. There's also the problem ...
- Thu Jun 02, 2016 6:15 am
- Forum: Homebrew Projects
- Topic: The Legends of Owlia
- Replies: 97
- Views: 72964
Re: The Legends of Owlia (SE coming out late May '16)
Yay! It's on the way!
- Thu Jun 02, 2016 6:13 am
- Forum: 2014 NESdev Competition
- Topic: Let's get organized
- Replies: 5
- Views: 14884
Re: Let's get organized
If I could make a couple requests for organization: Even though this (http://forums.nesdev.com/viewtopic.php?f=22&t=11137) was incomplete and canceled, it was always intended for the 2014 Compo. This one seems to have landed in the 2016 category by mistake. And this one would like to be moved to...
- Thu Jun 02, 2016 5:45 am
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
Just include the library, and a detailed explanation of how it works, and anyone will be able to program a game. If a developer out there can program a game without knowing much at all about NES hardware architecture specifics, I think that is a good thing. This is great for some functions, but I t...
- Thu Jun 02, 2016 12:59 am
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
I have some thoughts on this matter, and I'd like to share some of my beginner experiences. At some point eary in my exploration, I downloaded tepples's example project file. I remembered my days as a kid beginning qBasic by monkeying around with the Gorilla banana toss game. I thought I could get s...
- Wed Jun 01, 2016 10:14 pm
- Forum: General Stuff
- Topic: Character Diversity in *your/our/modern* NES Games
- Replies: 159
- Views: 34951
Re: Character Diversity in *your/our/modern* NES Games
The games are big enough for Christ's sake. They could be even bigger on one of these: https://upload.wikimedia.org/wikipedia/commons/a/ab/LDDVDComparison-mod.png This has to be the pinnacle of gameplay though: https://www.youtube.com/watch?v=H5GoDAsYMUs There are reasons I still play NES games. :D
- Wed Jun 01, 2016 8:12 pm
- Forum: General Stuff
- Topic: Character Diversity in *your/our/modern* NES Games
- Replies: 159
- Views: 34951
Re: Character Diversity in *your/our/modern* NES Games
I've thought about it and I believe if I was a person of color who enjoys retro games, I'd probably be, not offended persay, but annoyed at the lack of representation in the medium. It's easier to imagine why things were this way during the production of commercial NES games. Hell, I don't even thin...
- Wed Jun 01, 2016 4:18 pm
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
Okay, I think I see where this poll is going. I'd like to add a time limit at this point, (another week or so) but I'm afraid adding a time limit may erase the current votes. Can anyone confirm or deny this? I'll start a thread in the wiki board when I get ready to post a draft for the entire page, ...
- Tue May 31, 2016 12:21 pm
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
Isn't the question about assemblers, though? It is, but I would think that the ease of incorporating additional features if they become desired should be factored, pretty much what tepples said. If you feel an NES developer should have C as an available tool, (even if not at the very beginning) and...
- Tue May 31, 2016 3:19 am
- Forum: NES Music
- Topic: GGSound: a lightweight sound engine for games
- Replies: 94
- Views: 62939
Re: GGSound: a lightweight sound engine for games
Hello! I made something that I thought might be useful to others. It's pretty simple, just a slight modification to the GGsound demo. It's in ASM6 format but I can make a CA65 one if it someone requests it. The purpose of this is to help a composer, without programming knowledge, to demo their songs...
- Tue May 31, 2016 1:38 am
- Forum: NESdev
- Topic: Recommended assembler for NES development beginner [POLL]
- Replies: 61
- Views: 18505
Re: Recommended assembler for NES development beginner [POLL
I copied these answers from the previous poll. I appreciate any suggestions and if anyone has an option not on the list, or has an issue with an option on the list, please feel free to post and I will change it. I'm making the following revisions: Removing NESICIDE Renaming CC65 option to CA65 (alth...
- Tue May 31, 2016 12:54 am
- Forum: Web Issues
- Topic: Current state of NESDev Main Page and Wiki
- Replies: 49
- Views: 58912
Re: Current state of NESDev Main Page and Wiki
I second this.rainwarrior wrote:Thanks for making the change to the main page. I think this is a big improvement.
It's interesting to see that that seems that a pretty large majority prefer the black background. That's pretty neat.