Search found 134 matches

by geod
Thu Jun 02, 2016 7:31 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

3DNes is coming out with ingame realtime editing feature.
Part 1: https://youtu.be/tyVFxcvtPwE
by geod
Thu May 19, 2016 10:34 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

Battle Toads - Convert the build-in fake shadow to the real 3D one - demonstration
https://youtu.be/bP9GnCXZPPs
by geod
Mon May 16, 2016 9:41 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

by geod
Sun May 08, 2016 1:57 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

It's not a random guess at all. In fact it's the cause of Driar faillure.
by geod
Sat May 07, 2016 2:39 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

https://youtu.be/K-UQHDncUfE Finalyyyyyyyyyyyyyyyyyyyyyy I MADE IT :D :D :D :D :D :D :D. This is gameplay bug so i suspect this is a cpu issue not ppu one. I run different ins test roms and finally detect and fix this bug. It turns out that this is an incorrect overflow reg implementation. From now...
by geod
Thu May 05, 2016 5:32 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

Driar is blocked at first screen "Press Start". I press enter but nothing happens.
3DNes runs Balloon Fight, Mario Bros, Pac Man just fine.
@Zepper: why did you remove your suggestion?
by geod
Thu May 05, 2016 5:14 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

https://www.youtube.com/channel/UC_z3ct ... jPIYSckRbA
I have played and recorded clips of ~ 30 official games even BattleToads without any game blocking problem. Link above.
However 3dnes has problem with some home-brew games of shiru :)
Btw what does it exactly mean "sprite wrapping"?
by geod
Thu May 05, 2016 2:21 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

https://youtu.be/VAlICbb6Ij8
For this game, the player is blocked at the border of screen and can not move.
Could anybody give me some suggestions about where the problem is located?
3dnes has a scanline based ppu emulation.
Thank you!
by geod
Sat Apr 23, 2016 10:25 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

New Render of Battle City
https://youtu.be/4yNN0p8h0uM
by geod
Fri Apr 22, 2016 4:28 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

3DNes uses directional light, not spot light. Change the light direction in this case is the easiest thing i can imagine :D. But how to make a good user interface on the upper layer is hard for me. So i just let it that way for now. I have just tried 2D racing game and the result is quite good :) ht...
by geod
Thu Apr 21, 2016 9:00 pm
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

Super Mario Bros - PC Game Play
https://youtu.be/ArDBHQl7pfY

Hatris @tepples :D
https://youtu.be/eEThrOHAFHk
by geod
Thu Apr 21, 2016 8:32 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

Hello everyone, long time no see :) I'm here to report my progress on PC Build : Tetris (by Tengen): https://youtu.be/0ixlMNiXoX8 Chip 'n Dale Rescue Rangers: https://youtu.be/rSsVM4JuZHw Feel free to share your thought. Tomorrow i will post new version of old game clip, so you can clearly see the d...
by geod
Wed Apr 06, 2016 7:49 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

I do view the video the second time and understand almost all of what he said and wrote in screen. Stupid comments about April Foul and trolling .... This is the real work. So here is what i think about it. This project is based on the assumption that 3D blocks are always composed of 2x2 tiles. It a...
by geod
Mon Apr 04, 2016 6:50 am
Forum: NESemdev
Topic: 3DNes
Replies: 214
Views: 246848

Re: 3DNes

I almost believe that this is a serious work until i read some user comments - i suck hard at English, especially English listening :D . By the way how does he do all the video drawing in this clip? That's just amazing!!!
by geod
Mon Mar 21, 2016 4:07 am
Forum: NESemdev
Topic: Emulator is not work correctly with the background scrolling
Replies: 4
Views: 2831

Re: Emulator is not work correctly with the background scrol

Status bar flickering, this is just iconic bug :D. I lived with it day and night until i read this
http://wiki.nesdev.com/w/index.php/PPU_scrolling
You should strictly emulate 4 PPU registers v,t,x,w and any rendered pixel would be calculated based on it. Then you will be fine.