Search found 20 matches

by snescentral
Mon Aug 08, 2016 12:46 pm
Forum: SNESdev
Topic: SNES PCB archive
Replies: 8
Views: 4712

Re: SNES PCB archive

The date code just tells you when it was manufactured, which is what I am after at the moment. Your copy is definitely earlier than the oldest one I have on the site, and probably is a launch copy (since it was manufactured several weeks before the console was launched). The scan just needs to be go...
by snescentral
Sun Aug 07, 2016 1:46 pm
Forum: SNESdev
Topic: SNES PCB archive
Replies: 8
Views: 4712

SNES PCB archive

As many people here probably know, I host a PCB archive on SNES Central . I have been told this has been of use to developers, and I am happy to keep adding to this archive. This year, I've (slowly) been adding PCB scans of every US SNES game, predominantly from byuu's scans, but also my own. My int...
by snescentral
Mon Dec 07, 2015 6:42 pm
Forum: SNESdev
Topic: Super FX Assembler
Replies: 19
Views: 13771

Re: Super FX Assembler

I'll try to set up a virtual machine on my own end and give it a go.
by snescentral
Fri Dec 04, 2015 12:08 am
Forum: SNESdev
Topic: Super FX Assembler
Replies: 19
Views: 13771

Re: Super FX Assembler

Ok, that is good to know there is a way for it to work. I've attached the makefile that was in the code package. Unless I am mistaken, the executable isn't the actual assembler, but some file called "ARGSFXX". It might not be possible to use this to assemble the code. :( Edit: looks like t...
by snescentral
Thu Dec 03, 2015 8:14 pm
Forum: SNESdev
Topic: Super FX Assembler
Replies: 19
Views: 13771

Super FX Assembler

Hi, I was looking through a source code package for Star Fox 2, and found what I believe to be the Argonaut Super FX assembler. It was in the same folder as the alpha version of Star Fox 2 that has been floating around the Internet since 2000. Anyways, I'd like to get this to work so I can attempt t...