Search found 20 matches
- Mon Aug 08, 2016 12:46 pm
- Forum: SNESdev
- Topic: SNES PCB archive
- Replies: 8
- Views: 4712
Re: SNES PCB archive
The date code just tells you when it was manufactured, which is what I am after at the moment. Your copy is definitely earlier than the oldest one I have on the site, and probably is a launch copy (since it was manufactured several weeks before the console was launched). The scan just needs to be go...
- Sun Aug 07, 2016 1:46 pm
- Forum: SNESdev
- Topic: SNES PCB archive
- Replies: 8
- Views: 4712
SNES PCB archive
As many people here probably know, I host a PCB archive on SNES Central . I have been told this has been of use to developers, and I am happy to keep adding to this archive. This year, I've (slowly) been adding PCB scans of every US SNES game, predominantly from byuu's scans, but also my own. My int...
- Mon Dec 07, 2015 6:42 pm
- Forum: SNESdev
- Topic: Super FX Assembler
- Replies: 19
- Views: 13771
Re: Super FX Assembler
I'll try to set up a virtual machine on my own end and give it a go.
- Fri Dec 04, 2015 12:08 am
- Forum: SNESdev
- Topic: Super FX Assembler
- Replies: 19
- Views: 13771
Re: Super FX Assembler
Ok, that is good to know there is a way for it to work. I've attached the makefile that was in the code package. Unless I am mistaken, the executable isn't the actual assembler, but some file called "ARGSFXX". It might not be possible to use this to assemble the code. :( Edit: looks like t...
- Thu Dec 03, 2015 8:14 pm
- Forum: SNESdev
- Topic: Super FX Assembler
- Replies: 19
- Views: 13771
Super FX Assembler
Hi, I was looking through a source code package for Star Fox 2, and found what I believe to be the Argonaut Super FX assembler. It was in the same folder as the alpha version of Star Fox 2 that has been floating around the Internet since 2000. Anyways, I'd like to get this to work so I can attempt t...