Search found 14 matches

by retrodaddy
Mon Jan 25, 2016 9:14 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Update07 :version 0.2 1.Love2D Engine change from 0.92 to 0.10.0, so if you using .love you need to install Love2D 0.10.0. 2.Import tile set when drag and drop a .png file in. 3.Fix some bugs about pixel selection. Still there are some small problems that I did't fixed, But since I will be busy nex...
by retrodaddy
Tue Jan 19, 2016 8:09 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Any progess on PNG tile import? The inbuilt pixel editing tools are too limited for me to do any serious pixel work within NiGo-CHR itself, so being able to easily import from a full featured pixel editor is important for me. It's a little difficult but I finally get this done today, and it will be...
by retrodaddy
Fri Jan 15, 2016 7:47 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Verison 0.2 wip, Using it myself:
NiGo_CHR0.2wip20160115.png
Now the Love2D engine has change to 0.10.0.
by retrodaddy
Wed Jan 13, 2016 10:13 pm
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Update06:version 0.1d
1.Export map now use the bounds of the non-empty screens.
2.Add usage infomation to every tools.
by retrodaddy
Sun Jan 03, 2016 10:25 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Ideally it would just use the bounds of the non-empty screens rather than a fixed size. Yes that's the way it works now. Actually it seems the problem is that it always expands the bounds to include screen 0,0 even if it is empty. Ok, I know what's the problem now and it has been fix in version v0....
by retrodaddy
Fri Jan 01, 2016 8:18 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Update05:version 0.1c​
1.Fix the bug: right click on color palette change all color 0 when color1 is active.
2.Added an option to disable pixel grid drawing.
by retrodaddy
Fri Jan 01, 2016 7:36 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Ideally it would just use the bounds of the non-empty screens rather than a fixed size. Yes that's the way it works now. Also would it be possible to add an option to turn off pixel grid when zoomed in. Will be in version v0.1c. Is there a reason why changing any colour in palette 0 with right clic...
by retrodaddy
Fri Jan 01, 2016 12:59 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

For PNG export I meant the entire map (all screens) as a single PNG. So it's easy to show off your work on the web. eg. Something like this . Before I was thinking it will be a problem to export a big map. But now set maximum export size to 32x32 screen = 8192x7680 pixels,it's possible to do that, ...
by retrodaddy
Thu Dec 31, 2015 6:43 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Final Update This Year!

Update03:​version 0.1a
1.Now works on low desktop resolution, minimum windows size change to 950x500.
2.Add exoprt function to export map screen to png image file.
3.Some UI fix.

Happy new year everyone!
by retrodaddy
Wed Dec 30, 2015 6:46 pm
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

This is pretty awesome. The sparse matrix of screens is exactly what I was wanting (even started on it myself). Not a hacker, just a pixeler so: Is there anyway to import tiles from a PNG or other regular image format? For import from image file, I need some advice, it's ok to read from PNG file, b...
by retrodaddy
Sun Dec 27, 2015 2:27 am
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

Really eager to try this out. It looks like it has features I've been wishing for. Quick note, it doesn't run for me on Mac OS X on the newest version of Love2D (0.10). I had to download 0.9.2 and it loaded fine. Oh~yes,I forgot to mention that it work's on Love2D 0.9.2, 0.1.0 just come out, I didn...
by retrodaddy
Thu Dec 24, 2015 9:36 pm
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

Re: NiGo-CHR :a pixel/level edit tool for FC/NES developmet

I'm on Windows Vista 32 bit. I run it, it the process closes without opening a window. (It doesnt crash, it just appears and disappears from the process list). There's no readme to instruct me if I need to open it with a .CHR file or whatever. So... what does this offer over other things, and how d...
by retrodaddy
Thu Dec 24, 2015 8:36 pm
Forum: NES Graphics
Topic: NiGo-CHR :a pixel/level edit tool for FC/NES developmet !
Replies: 27
Views: 15495

NiGo-CHR :a pixel/level edit tool for FC/NES developmet !

I finally finish first release by the end of this year: Check it out here : http://retrodaddy.itch.io/nigo-chr nigo-chr_cover.png Update07 :version 0.2 1.Love2D Engine change from 0.92 to 0.10.0, so if you using .love you need to install Love2D 0.10.0. 2.Import tile set when drag and drop a .png fil...