I think of it as follows :
when we designed our micro-processor , we had a RTL schematic showing all registers , memories , hardware signals and everything hardware related to the processor
I tried to do the same but I failed , that's why I am asking for a document explaining all this
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Re: PPU help
This doc is closest to "hardware level" description that I know of: http://nesdev.com/2C02%20technical%20reference.TXT. It's over 10 years old, so it may contain some mistakes. Most other docs are written from a behavioral point of view. They have all the information you would need for a ...
Re: PPU help
Over the course of a scanline, the PPU reads bytes from video memory and uses the data to generate a background picture. This means "the repeated 4 reads working" refers to the "Quick summary of rendering backgrounds" that Dwedit mentioned. Read byte from nametable Read byte fro...
Re: PPU help
Can you explain what do you mean by " the repeated 4 reads working, and have it spit out pixels," ? I didn't get it sorry .
Re: PPU help
right , I want something like this but in much details , I want anything that explain PPU as harwdare from A to Z
PPU help
Hello Nes developers , I need your help I am studying electronics and digital systems design engineering , I heared about NES PPU and I want to implement it using ahardware description language I have read many but till now there is nothing explaining the internal components of the ppu , all talking...