Search found 2 matches
- Sun Oct 09, 2016 11:37 am
- Forum: Homebrew Projects
- Topic: 2A03-D+PCM - Method for high-quality low-CPU sample playback
- Replies: 9
- Views: 6262
Re: 2A03-D+PCM - Method for high-quality low-CPU sample play
Hmm, I would guess that the jumps at ~4kHz would split the bandwidth, giving more fidelity to lower freqencies (under ~2kHz) via the added jumps, and possibly make more headroom for higher frequencies in the 1-bit DPCM stream? I could see this being a significant improvement, though it would be eas...
- Sun Oct 09, 2016 7:48 am
- Forum: Homebrew Projects
- Topic: 2A03-D+PCM - Method for high-quality low-CPU sample playback
- Replies: 9
- Views: 6262
2A03-D+PCM - Method for high-quality low-CPU sample playback
So, I was brainstorming yesterday, and had an idea of a method of sample playback on the NES, at high quality, with little CPU overhead and small size (2-bit/sample average). And this is the result: https://github.com/VitinhoCarneiro/2a03-d-plus-pcm Unfortunately I'm not any good at 6502 ASM program...